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Old 06/30/08, 5:48 PM   #464 (permalink)
Thefuzz
Glass Joe
 
Orc Warlock
 
Echo Isles
One new question that has popped up for me is whether or not to seek out spell haste in lieu of spell damage.

Pros: Lowered GCD for more dotting, faster drains

Con: Dmg useful with dots on but targets out of LOS, haste does nothing

To be specific, with the pendant, 2 rings, cloak, and battlemaster trinket you pick up 128 spell haste, lowering your GCD to ~1.39 seconds. To do so, you gave up 87 damage. Gems could tweak these numbers and what items you swapped out.

I see a lot of discussion on some boards about "faster fears omg so OP lets get haste" but to me the real beauty lies in the lowered GCD. You just took .1 seconds off the time in between your dots, which can really add up if you're playing a team with a pet and you generally get 9 or so out to start plus refreshing them. Add in that you get the faster fears and drains and while the 87 damage still looks very steep, you're starting to see some benefits.

Sticking with the +dmg trinket would leave you with 88 spell haste, and ~1.42 second GCD. You would only have sacrificed 40 dmg total for that boost, which certainly looks worthwhile to me.

So, has anyone been messing with a haste and dmg set (I've been gone from arena for a while so I didn't look at these choices during S3)?

Last edited by Thefuzz : 06/30/08 at 6:15 PM.
 
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