Thread: Eredar Twins
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Old 07/01/08, 3:19 AM   #331 (permalink)
 Silmeria
The Arcana
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Daboran View Post
Just a small question as to whether I should be bawling my healers out or not after tonight's first attempts at Twins (Sacrolash first, raid pillar-humping up top).

Healing:

3 x Pali and a Resto Druid on Warlock/Feral/Warrior tanks
3 x Resto shaman raid healing
3 x Holy Priest CoH/raid healing (1 on humped raid, 1 on melee, 1 on Flame Sear targets and raid healing if possible)

Our main issue "seems" to be people with the fire DoT dying very fast (hard to tell as I'm tanking) but I'm loath to take a raid healer off to focus them on single target healing as general raid health seems low at times. Do all the Shaman need to focus ChainHeal on Flame Sear targets when they appear or just 1 or two of themusing bigger heals? Yes I know this strategy requires a lot of healing, but having finally sorted out Conflag etc, the general raid healing seems to be the biggest issue now.

Healing assignments is definitely my weak-spot personally and I think I need some specific advice on who heals who and when.
The first thing you need to realize is that nobody should ever die to the flame touch itself unless that person has been seared twice in a row before their flame stack was clear. If people are, then your healing assignment at the fundamental level is incorrect/being executed incorrectly. You can check this by looking into people's deaths of flame touch and see if they received any minute value of healing prior to a full duration flame touch death. Double flame sear needs individual assistance from everyone, whether it is some type of immunity (iceblock/divine shield) or a fire resistance potion.

Most every death on this fight is due to a combination of a flame sear + shadow nova or shadow blades. You pretty much need to keep your raid topped off as much as possible for when these conditions land (consequently, your DPS needs to be aware that if they're going into a nova/blade at lower than expected health, they need to get ABOVE that threshold asap). You will usually see these deaths trickle in one or two at a time, typically every nova/blades. Most people figure they're dying to sear overload, but that's usually masked by the gibbing caused by nova/blades.

Think of the above two cases as the necessary healing burden (outside of tank healing) and layer your healing to service it. You have a pretty good healing composition, so you have the tools. Chain heal is really good at handling sears (as is most any direct heal, to be fair, but C-Heal allows you a bit of redundancy in other areas), and CoH/PoH is good at keeping people above the danger threshold of nova/blades. The problem that I see in your assignments (at least, the part of the assignments you gave us), is that you have people dedicated to specific roles on a global scale. Try giving your healers multiple roles on a sub-raid scale (the post above mine is a good example of this) - make sure to assign priorities of course.

Also, make sure you understand flame sear mechanics. e.g, how many show up at any given time. Also make sure you are applying CoH intelligently - if you're mixing top/bottom side groups position wise, then CoH is not going to be as effective in servicing that group. Ditto on chain heal.

Last edited by Silmeria : 07/01/08 at 3:24 AM.
 
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