Originally Posted by Searix
You guys are continuing to not understand why WoW RNG is bad, imagine the following real life examples.
-When a pitcher in baseball pitches the ball, and the batter hits the ball with a perfect swing, perfect stance, perfect everything, give a 20% chance the ball passes through the bat for a strike.
-When a quarterback throws a 50 yard pass to a wide open receiver, despite perfectly catching the football give a 20% chance the ball melts and is automatically incomplete.
-When in soccer Ronaldo shoots on a wide open net because he faked out the goalie, give a 20% chance the ball is blocked by a random wall that pops out of the ground and deflects it.
|
I understand that this is likely exaggeration for the sake of effect, but I think you've missed something. Granted, nothing's final yet, but Blizzard has said that they will either have visual ques or that these "events" will be on timers, so it's not like they suddenly happen without the players being aware. Your Ronaldo point for example, if he truly is the best player in the world, he'd notice the light go on over the net that indicated that the wall would shoot up, therefore chipping the wall as opposed to hitting it.
Your baseball example is also off, because the randomness there is a player's bat breaking which is happening at such an alarming rate that MLB is investigating Maple bats.
Your football one isn't as easy to "disprove", but I guess your WR could get his legs tangled up with a DB and it's let go due to it being "Incidental Contact". Different sport, but think of Derrick Fishers "foul" on Brent Barry at the end of Spurs/Lakers series that was let go.
Again, this might change because they are still developing the Arenas but until we've actually seen them and understand the impact, getting worked up on either side of the arguement isn't very prudent.