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There's clearly scope for discussing the extent to which the RNG should factor into these situations. And also maybe the quality of the RNG in use which is the point I all ready made: The performance of an RNG required to make a DPS spreadsheet model work is one thing. An RNG as a factor in a potential multi-thousand dollar outcome is another entirely.
I just don't think the extremes of "no RNG at all" and "/rand 1000 for points" are useful postions to consider.
Skill in the long term, and the metagame, will outweigh RNG factors unless it is TOO LARGE a factor. I guess that is the point of the OP I just think his suggestion for complete removal is unworkable.
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