Originally Posted by Mr.Bob
Hmm, it seems like it doesn't always go like that, we got one Rogue/Druid last time were I got CC'ed thru eternity while my druid just ran from the rogue the whole match. When he was about to die with no mana after so many shapeshifting I looked at the druids mana and it was 9k+ I could barely touch him or the rogue, so he only spent mana CCing.
Though I think that was kinda my druids fault for panicking and not tanking the rogue in bear near me while I'm rooted so I could do some DPS, and just running away from the rogue all the time wasting lots of shapeshifts to travel just to get auto-attacked and crippling-poisoned to shift again. Dunno if he expected me to get out of the CC chain by myself with the druids timing on cyclone being so perfect (should I be able to?).
Another one, pally/lock and he got OOM way faster than the pally, even with lock sundered taking 2k+ MS crits and sometimes even with sweeping on the pet.
|
1) Get the lag fix. This makes it x10 easier to stay in range / have reaction time to interrupt as a warrior.
2) Try to get an S2 weapon now that it's for honor. As the only DPS, your gear makes a big difference.
3) Versus rogue/druid you need to either A) sit on the druid to stop him from CC'ing you at will, or B) get on the rogue when he and your druid run around a pillar - making the enemy druid come to you (you then intercept him to stop CC). The enemy druid can outmana yours due to being dreamstate/stopping more of your damage than your druid can for the rogue, however, a good RNG roll can burst down one of them fast, especially the rogue if your druid is allowed to CC their druid (no swiftmend). Use your trinket to either kill something or save your druid.