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Old 07/02/08, 8:15 PM   #1836 (permalink)
Trojan35
Glass Joe
 
Undead Rogue
 
Dalaran
Originally Posted by drumbum View Post
Actually hit rating is a GOOD stat in PVP, even after reaching 5%. The belief that it isn't good is a huge misconception.
Being as good as crit does not make it "GOOD", you're only disagreeing with what I deemed good or not good. You should gem for AP/Agility, and choose gear with 2AP/1Agil over 1crit or 1hit, unlike PvE.

There is no misconception in my post, hit is not as good as Agility or AP in PvP and is an inferior stat for item budgets.

Edit: Thanks for the additions to mutilate. Although I don't agree with the snare thing for that build, I'll defer to those with more mutilate experience.
Edit2: Also, great spreadsheet. I use it a lot. I think the DPS numbers are misleading though. It assumes you're white hitting consistently, whereas often you stop white-attacks to kill a totem, or blind a healer, you get stunned/kited, or vanish/sap, but those activities don't change your hemos per second (I adjust this number for a few kicks/KSs etc) because you're still regenerating energy. I think it's overstating white DPS. Pretty hard to model this in a spreadsheet since every fight is so vastly different. But I love the sheet because it proves AP is more damage than Agility, but not much.

Last edited by Trojan35 : 07/02/08 at 8:33 PM.
 
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