If i hook into this discussion with a funny combat log parse from last nights raid, enjoy:
Combat Log:
21:58'43.687 Teron Gorefiend's Swing hits Tank for 8333 Physical damage (551 blocked) <-- There goes the last SB charge
21:58'44.437 Tanks's Devastate parried by Teron Gorefiend
21:58'44.859 Teron Gorefiend's Swing hits Tank for 13859 Physical damage (crushing)
-- Tank Dies --
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Thats 22k damage in less than 1.5 seconds from a BT boss, and i've actualls seen gorefiend crush way higher in older parses. Now the thing isnt really an gear issue but it's either the fight is a bit unbalanced when at any time the boss can practically one shot your tank.
Would capping expertise reduce the chance of these hasted crushing blows? As gorefiends attack table always has a chance of sneaking crushing blows through before the shieldblock CD is ready - i'd guess stamina, armor and expertise would be the best mitigation on ridiculous frontload damages for warrior tanks.
It's ridiculous though, i think azgalor has had crushing blows removed from his attack table just for that reason. And to be honest, i'd rather have crushing blows removed as well. It's retarded if the CPU rolls a dice and wipes you.