Originally Posted by Shakes
No, what percentage over an infinite series of free throws go in is under your control. You can become a X% free throw shooter through practice. But if you're a 50% free throw shooter, whether a particular free throw goes in is indistinguishable from flipping a coin.
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Well, by that standard WoW isn't random either: if you hit your spell key slightly later, the RNG generator would have produced a different number and it wouldn't have been resisted.
Technically both events aren't truly random and are under the player's control, in practice you can't reliably hit a shot to do what Tiger did any more than you can reliably hit a spell at the right time to get the desired RNG result.
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This is really a silly post. You have the same chance to hit the same exact number on the RNG no matter when you push a spell button. It's not at all in your control. People can't do what Tiger did because they aren't Tiger and they didn't play golf since they could walk. One thing has nothing to do with the other.
Your freethrow explanation is still as bad as it was before. FT% is a stat which is a loose indicator of player performance but it doesn't tell the whole story, nor does it have any effect on the outcome. People use the same faulty logic when trying to predict coinflips, or gambling. If you flip a coin 500 times it's possible for it to land on heads every time... and the chance it lands on tails the next time is still 50%. It's a basic rule of statistics. They can be used to show a correlation but there is no cause and effect relationship with statistics. Therefore your next free throw exists entirely on it's own and to be technical the chance that you'll hit it has absolutely nothing to do with what happended in the past. This is horrible horrible junk logic you're using.
It's not even comparable to an RNG.