Originally Posted by iamrelevart
Ok, so using my peanut sized brain with too little sleep, the net result of this is that we reach our hard and soft cap at the same time? That's kind of a bummer really, because there's a lot more value (imo) from not missing or being dodged on specials versus white damage. Lucky rogues... Thank you for the detail, that was most informative. Now back to trying to cheat the system!
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...what? We all softcap at 9%hit/6.5%dodge (or whatever the dodge cap is, see next post). Cats just also get hardcapped. That's lucky cats, not lucky rogues. Also, don't misunderstand and think that we *should* be hit/exp-capped. Cat's aren't rogues, and Cats don't need to be hit/exp-capped. Don't gem or food for it or anything like that. If you happen to get hit/exp-capped, that's cool, but don't go out of your way to get there.
And to the other poster... PvP gear isn't available to everyone? How so? Just get the bracers, their 19resil really helps. I swap those in for trash (with def enchant), or any time I don't want to use an elixir.