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Old 07/03/08, 1:43 PM   #1840 (permalink)
rehtonAesoohC
Von Kaiser
 
Draenei Priest
 
Whisperwind
Originally Posted by spankweasel View Post
I have a few questions from a fresh 70 rogue regarding the Arena. My partner is a Disc priest with a pretty decent set of Arena gear. I'm spec'd 20/0/41.

- I have all of the reputation PVP gear from the Quartermasters (Opportunist's Battlegear) and I'm currently running right around 200 resilience. I know this isn't enough and I'm working on correcting this but I wanted to ask which stat I should focus my upgrades on first. For example, moving from my quest reward belt to the Guardian's Leather Belt nets me a gain of +30 res and +55 stamina but moving from the Opportunist's Shoulders to Merciless Leather Shoulders nets me +19 Agi. Which stat should I focus on first? If I focus on resilience, my damage output will suffer while if I focus on offensive gains, my survivability suffers.

- My team really struggled with Warrior/healer teams. The priest and I are unsure what to do against this set up. If I go on the warrior, I lose the dps race by a factor of 2:1 (or even more if the warrior is geared). If I go to the other healer, I'm so very easily kited due to not having the PVP trinket (It's the very next thing I'm getting and I should have it by this weekend at the latest) but I'm concerned that even with the trinket, catching druids and shaman will be next to impossible. Is this just one of those matchups where I'm forced to feed the warrior Rage and pray we can catch the healer with his trinket down and try to burst the warrior while the healer is busy (provided I'm not a red smear)?

Thanks for the help!
Here are a few tips from my observations on a disc/rogue team:

Get a PvP trinket! (The 2min one is only 8000 honor now). Against Warrior/Druid, you either have to kill the warrior or kill the druid, you can't start on the warrior and then switch. As you said, it just feeds him rage to destroy your priest. You will lose a mana war against a druid from pure healing. You either have to delay the fight long enough for you to find the druid in stealth and open on the druid, or you have to CC the druid enough to score a kill on the warrior. Try to set up a CC chain on the druid, putting in places you anticipate the druid to use his Trinket. For instance, this is what I have set up with my rogue partner (each next step assumes that the previous step was successful, and the CC is about to run out):

1) I fear
2) Druid trinkets out of the fear
3) You blind the druid
4) (When Blind has 3 seconds remaining) You shadowstep to the druid (or sprint over), vanish and sap him
5) I mind control the druid
6) (should be 27-28 seconds from the initial fear - s4 priest gloves reduce fear cooldown by 3 seconds) I fear the druid again
7) If you don't need too much healing, I can follow the druid around and mind control him again after the fear is about to run out
8) ???
9) Profit!

That's a potential total of 48 seconds of CC if you can pull off the chain. Your priest has to be willing to let you get close to death - CCing the enemy healer is the top priority, because if you can't CC the healer, you're going to lose anyway. Have the priest use power word: shield, renew, and prayer of mending where possible, and when not CCing the druid, have him help DPS the warrior.

As for your gear question, my philosophy is that you should get your end-game gear first. Guardian's gear on average will be a bigger upgrade than season 2 gear anyhow, so you could probably assume to go s4 before any s2 pieces, depending on what you're upgrading from. If the quality of gear that you're upgrading from is the same, it should apply. Of course, you could also create a spreadsheet listing the stat upgrades you'd get by slot comparison - that's how I decided my order of upgrading.
 
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