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Old 07/03/08, 2:43 PM   #1307 (permalink)
 Arawethion
HP/MP restored, but you're still hungry
 
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Originally Posted by rawrz View Post
Haste is also great on M'uru if you're doing a lb, lb, lb, rejuv tank1, lb, lb, lb rejuv tank2 cycle, because you'll be able to swiftmend right before a rejuv falls off to respond to any spikes. Without enough haste, you'd only be able to swiftmend the tank you last rejuv'ed (or sacrifice lifebloom stacks).
Hmm, that's a very good point. I've been annoyed by the inability to SM anyone besides the person I Rejuv'd last cycle (actually, with my haste, I might be able to do it with perfect timing). Funny I didn't think of it when I posted that.

A few things though. First, if you're wearing enough to haste to consistently be cycling in less than 12 seconds, it means that anytime you're not Swiftmending, you need to hitch slightly every cycle to avoid clipping the previous Rejuv. This might be a pain.

More importantly, the gain is actually pretty minor--all these means is that when you Swiftmend a tank, you're consuming a Rejuv that's ticked 3 times, rather than one that's ticked twice. The bump to total Rejuv uptime will be very small.
The other benefit (added SM option each cycle) seems mostly illusory as well. When I'm locked into a cycle like at M'uru, the odds are pretty small that I ever get to truly use Swiftmend to "respond to a spike"--most spikes happen while I'm refreshing a Lifebloom. I use Swiftmend much more often as calculated way to add a little HPS to one tank (usually the Spawn tank if he starts drifting downwards even with hots up).

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