Originally Posted by Trojan35
Hmmm. Isn't it better if they attack you than attack the Affl lock? I mean, for you it's more fun, but for the team it's better.
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I was dying too much when I got pressured. I only arena with ~225 Resilience, so I tended to die a lot. We have our Lock hit everything with DoTs as fast as possible, while the Mage/Priest single target and I lock down a healer. If our Lock dies, 95% of the time he already would have full DoTs up on most enemies, whereas when I died that opened up a second (or the only) healer for the other team.