But sometimes we do everything right to secure the victory... I can't take anything away from those matches at all. We lost because. That's not any fun at all.
And that's why I hate RNG. I don't mind losing, I just mind losing and not being able to take anything from the game. There's no mistake to correct, no way to tighten up the execution to fix the problem. Forget about rating and how it evens out, I just want every game to be worth something, some rating or something to learn from. Give me at least one of them and I'll be satisfied.
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I note with some dismay you missed the generalization part, I'll edit it to reflect I wasn't referring to members of this thread or EJ (Gameriot was referenced). But the quoted parts of your message are astonishing in their hubris. Do you really think you did everything as Warrior/Priest to deserve to win the game. There weren't other elements at play, or other strategic alternations you could have done, such as pulling the Warrior behind the pillar as MS fades, disarming him, and Greater Healing to full while LOSing the Paladin? Or alternating between Holy/Shadow? Who says you have to burst one of them down?
Don't you think it's a bit presumptuous (read: arrogant) to blame RNG for matches you've lost, when your skill level is nowhere near high enough to "play perfectly," or even realize what perfect play versus a certain setup even is.
And also, yes I think it's dumb for "pro players" to play dozens of hours a week, grind all the gear required for a character, fall in love with the game, then sit and pretend like it sucks and skill has no bearing on game events. It's just stupid to say "I hate WoW, I want fair balanced Arena, let's erase Parries/Dodges/Stuns/Resists! Let's play AoC!"