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Old 07/04/08, 12:15 PM   #3388 (permalink)
Flamingcloud
King Hippo
 
Night Elf Death Knight
 
Skullcrusher
Originally Posted by Arelenda View Post
In case you're still using corruption (which is gear/spec dependent, although 1/44/16 will probably always use it), you'll gain 0.4 seconds per 18-20 seconds, or the equivalent of roughly 2.2% haste through one talent point. Extra points won't gain you more since you'll be limited by GCD.



No, never. Affliction is for Shadow Embrace. The minor blood pact bonus is almost negligible, and Malediction dps won't make up for being in a gimped tree. 400-500dps loss for affliction at end gear level is a reasonable estimate. Malediction will not make up for that, you'd need around 18k shadow dps. Warlocks do around 2k each, usually.

I recommend one warlock for Shadow Embrace (by no means necessary, but it is optimal). To get that, you have to be affliction and you might as well pick up Malediction and two points in blood pact in that case.

in short:
- affliction without shadow embrace is a waste of a warlock.
- always use CoS/CoE over any damage curse. Usually CoR too, unless you're worried about the damage increase.
- if CoS/CoE/CoR is up and there are still warlocks available, have destro's use CoD, unless they're threat capped.
There are a few things I have issue with here.

The second point in corruption has atleast some benefit not no benefit since you aren't at the global yet, it does not do [nothing].

"Warlocks do 2k each usually" at levels where warlocks do 2k dps affliction isn't 500 dps worse unless you put the aff lock in the tank group, in which case it isn't a fair comparison at all. I have no trouble at all being in the 2600-2900dps range now, at this gear level affliction might actually be the 500 dps loss but I don't know since every time we have a afflock it ends up in the tank group, the spreadsheet has it at 450 theoretical dps less. Not to mention it is probably gemmed/

CoS and CoE are being merged, and 18k raid magic dps is 540dps + mp5 granted by spriests, which is not even in the 400-500 dps range you provided. My last brutallus raid had 15.6k raid dps with a very balanced 3 lock, 2 mage, 2 spriest, and 2 enh shaman flames, that is 468 dps and 3% mp5 from spriests. A stacked caster raid will definitely benefit more from a malediction lock in the future than a destro lock, and an average raid will gain shadowembrace for

While a non-amped CoD from a aff lock is worse than from a destro lock, an amped, or a regular improved CoA is better than the destro locks, just putting it out there that destro lock CoD is not the best damage curse. Not that this has any practical application/
 
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