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Calantus, I think in your example that you're impacted more by the comp than any RNG. You can illustrate a scenario where RNG causes a win or a loss as you have, but I think it's woefully shortsided in respect to the entire match for the purpose of making a point.
Replace your warrior with a rogue, or with a warlock, and you'd probably find yourself less in a position of needing a single cast to determine the outcome of a match.
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