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Oh it's absolutely about the matchup and even the comp of my team itself. I was frankly surprised we had any chance at all against war/pal when we were starting out. Both sides have so few options compared to many other matchups and one side has both the squishiest class and much less mana efficiency. I used the example because the matchup is so restrictive in what does and does not work. We should really lose more war/pal games than we win and I'm not at all surprised or disappointed when we do. It's just a really good example of the RNG deciding the match at the last moment because it's one of the few matchups where there's so little going on that it's usually very obvious what happened and why.
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