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That certainly wouldn't be the first case of mechanics that aren't fully well understood. There are many casting mechanics that aren't even well known or agreed upon. I strongly believe all buffs/debuffs are delayed. I have some pseudo proof, but nothing really conclusive. If we knew exactly how the cleitn and server interaction works for every cast, it would be a tremendous help for min/maxers.
While this is tangential, this would have a direct impact on the works of the TC involving any instant casts. This means barrage and icelance amongst other things. If the GCD is managed client-side, does that means that you end up gutting yourself out of dps because the fact the GCD is client-side means you pay one latency extra time to your dps ?
Incidentally, I just had an idea to increase dps for all casters by a technique reminiscent of stopcasting. But it would be stupid to do so without even knowing precisely how casting works. I'm not even sure if there is a mini server side 'queue' that will auto chain your spells of not. I have seen evidence of it existing, as well as evidence showing it couldn't exist.
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