Originally Posted by Iliyan
NEW Penance: 1/1 715 Mana, 30yard range, 10sec cooldown 3sec Channeled Spell. Launches a volley of holy light at the target, causing 593 holy damage to an enemy, or 670 healing to an ally every 1 sec for 3 sec.
Hmm, at first glimpse doesn't seem all that valuable, however upon closer inspection it seems that Penance might become something of a Mana Battery for Discipline Priests..
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First of all, I saw a screenshot (can't find it atm), and READ about this somewhere, but Penance is 30y range on enemies, 40y range on friendlies. Not 30.
Second of all, Penance seems to be THE tank healing spell! At first glimpse a channeled spell may not seem useful, but you have to remember: over 90% of tank deaths in high end content are because tank didn't get any heals during a certain window of time (example: some sunwell mobs can take tank down from 23k hp to 0 in less than 2 seconds). Biggest flaw with greater heal here is that it lasts way too long. Assuming Penance has DECENT amount of healing done, for tank healing the channelled effect is actually much better than "big punch" apporoach of greater heal.
Second, if the spell is indeed "arcane missiles" then it can crit (as inspiration tooltip suggests). This means that with 1 cast (around same time spent as 1 gheal) you get THREE chances to proc inspiration! In addition, 1 penance would refresh all 3 grace stacks.
With these I'd say Penance is THE tank healing spell.
*edit*
This:
Yarr! Tools :: Priest 8472 is the only right disc healing build

Anyway, who in their right mind would skip divine fury?

The extra 0,5 seconds on greater heal makes it almost useless.
Oh, and an observation: with inspiration and divine aegis, 5/5 holy spec might be almost mandatory now.