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Fact is at the highest level of every bracket in PvP or PvE gear (as displayed on tournaments) blowing up rogues right through cheat death is entirely possible, their damage is outhealable and peeling them is still a clear possibility. You'll still see rogues in full PvP gear getting destroyed by a warrior in 3 seconds during a mace stun, you'll still see a rogue being CC chained by any sort of ranged DPS class and you'll still see all our utility being dispelled because we couldn't catch up.
The simple fact is that rogues are not a secure winning class. We're no RNG timebombs like warriors or the ticking death warlocks were. We can be outplayed, destroyed or simply just can't get the kill in. For this reason, warriors and warlocks dominated S1 and 2, warriors remained dominant in 3 and warriors will be dominant in 4.
That said, they should fix PvE gear use, but they probably just can't.
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