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One thing we need to keep in mind is that we will be operating in varied environments on a more regular basis in WotLK. At present, most raiders are focused on 25 man content with 10 man content supplementary. Those that focus on 10 mans appear to be in the minority. With WotLK allowing more 10 man content I think we'll see a lot more raiders focusing on 10 man content for some or all of their end game experience.
In a typical 25 man BC raid you're looking at 7-9 healers. This allows for a variety of roles and experiences for healers and makes use of various skills and differences between healers. 10 man raids are more than likely to have 2 or 3 healers reducing the variety of roles and skills in the raid. 5 mans even less.
Most of the discussion in this thread seems to be based on 25 man raids and the allowance for priests to focus on raid healing or tank healing. Is Disc going to be more or less valuable in 10 mans? I'm guessing that a talent such as Grace is a luxury that might not be warranted in 10 mans.
Also, has anyone considered the viability of a Lolysmite type build in WotLK beyond a levelling spec? The growth and changed to our talent tress do not seem to add any viability to holy dps specs as I (and probably not many others) had hoped. Penance seems nice but the CD is a little long for sustained DPS improvement.
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