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Old 07/08/08, 11:04 AM   #73 (permalink)
Lithose
Piston Honda
 
Night Elf Warrior
 
Llane
Originally Posted by Perilous View Post
That is an interesting statement. You realize that possibly the very hardest counter to rogue/war/druid involves 2 clothies with no soul link, right? Res Shaman/shad priest/affliction lock is in essence an auto win vs r/w/d. Or frost mage/shadow priest/rogue (2 clothies) is an insanely tense matchup that is decided by rng. Or play a gladiator warlock/warrior/pally team and see how sit on the warlock works out for you. Or try vs priest/druid/hunter. Watch the priest giggle as your warrior is cyclone/root/freezing trap chained and he walks away from your wingclipped rogue with crippling being abolished off.

Maybe at the 1600s sitting on the clothie works. And maybe at the 1600s killing rogues is 'hard' or something. But teams in the top 20s of their respective brackets actually use those crazy things like communication, coordination, target swapping and crowd control to ensure that mindless strats like zerg the clothie dont work at all. And they actually set up kills by coordinating their cc and burst on a switch to drop a player faster then they can be healed.

Works out pretty damn well if your druid is good with cyclones.

Anyway, target swapping to another clothie is hardly an innovation from the "sit on a clothie" strat. You go on to make other examples of how the rogue and warrior would be controlled, of course skipping the innumerable counters the rogue has for control or anything he can do to prevent a targets escape long enough for DR to come up on cyclone, or what his druid can do to prevent their team from enacting their awesome plan.

I'll tell you right here, sitting on the clothie works at 2300..Its not mindless, you do need to swap for interrupts, time your CC and work the team over, but its the general principle of DWR.
 
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