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Old 07/08/08, 1:27 PM   #1268 (permalink)
Bula
Piston Honda
 
Human Rogue
 
Gorgonnash
Originally Posted by monster View Post
I am issues with 3v3 against double melee teams. The match usually goes with me casting a regrowth from max range on my partner and boom the entire team is chasing me. Also, I am not sure why but we keep getting the ruins map every time, which is the worst map since the warriors are able to melee through the middle kiting area, and there isn't much room to LoS with. But yea, the match goes on and I am being chased by <en. shaman/warrior, or rogue/warrior or ret paladin/warrior> and it seems pretty hard to survive with especially two mace stuns in a row and getting stuck in melee range with 30-40% hp + ms on you.
Who are your partners and what are they doing exactly?

There are three ways to play a faceroll combo that I know of.

1) Your dps goes on their healer and it's a druid race to see who dies first.
2) Your dps splits, one on each of the other teams dps, their healer has no pressure on him but you should be able to get away quite easily too.
3) Your dps focuses one of their dps to take him out of the game entirely.

1 - Works when your own teams dps is very, very strong. S3/S4 weapons and full gear. Your team should be very aggressive, both your dps need to start causing problems for the other team immediately to keep them defensive (similar to what you describe happens to you).
2 - Works when the other teams healer may not have good gear but their dps does. This will wear out their mana and give you a safer chance at winning a longer game.
3 - Works when that dps they focus gets locked down enough, and enough pressure is caused, that he and his healer stays away from you completely. A druid should have no trouble at all dealing with one DPS alone.
 
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