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Old 07/08/08, 1:47 PM   #79 (permalink)
Lithose
Piston Honda
 
Night Elf Warrior
 
Llane
Originally Posted by malthrin View Post
So, this weekend I mostly played 2s (Druid/Warrior). 66 games ending at 1804, with the high point around 1840 something (which we then tanked back to 1740 before stopping for the night). Most of the games were played in the 1750-1850 range. As others have mentioned, tons of Rogue teams. We ran into about equal numbers of Rogue/Druid, Rogue/SPriest, Rogue/HPriest, and Rogue/Mage, with just a few Rogue/Lock, Rogue/Rogue, Rogue/Ret, Rogue/RShaman teams sprinkled in for flavor. I think that only leaves out Rogue/Hunter, right? ;p

Outside of the Rogue teams, Shaman/Warrior was the most common thing we ran into, followed closely by Druid/Warrior. Noticeably missing comps: Druid/Lock (only saw one), Druid/Hunter (one), Paladin/Warrior (maybe two). Award for most unique comp went to the Frost Mage/Elemental Shaman team that we beat by playing extremely cautiously - just disgusting burst on their part, must have had some PvE gear. I didn't see much in the way of new and exciting tactics, although most of the SP/Rogue teams went after me when the ones we ran into last season tended to try to kill the Warrior.

The biggest "uphill battle" fights were against Druid/Rogue. Winnable, but requiring a ton of effort to set up. The deal-breakers are the 1.5m Blinds and 1min Cheat Death; even in the losses, we would usually force multiple Cheat Death procs, but not be able to get a kill. We never had much success switching to their Druid; I can only play offensively for so long before I have to hide from the Druid and heal back up. Our timing and positioning to set up a switch to their Druid definitely have room to improve.

edit: for reference, this Warrior and I have been playing together since the last two weeks of S3, where we got shoulders, so I haven't had a ton of experience playing against this caliber of opponents.

Yeah, 2's seem to be dominated by rogues right now, in fact, we only ran into 3 warrior teams on our way up. As is right now rogues can dominate a warrior in terms of control and their DPS/Longevity is about even, so they are the obvious choice.

However, i will say this..Hunter/Druid is the worst comp to face, ever, especially if the hunter is using a pure longevity/CC spec (Wyveren, Improved traps, Scatter.)..The spec can't actually kill anything but it can make games last hours. We went 45 minutes against a comp like this (Me and my druid) before just giving up out of frustration (Neither side was going to win and we were losing rating by staying stuck on them rather then facing winnable teams.).

Pretty much though, except for Warrior/Shaman, I think warriors are going to be dying off this season in 2's as a "dominant" class, they will still be prevalent and represented well, but this season is going to belong to rogues and hunters in the 2's bracket.

3's looks very interesting, the rise of PMR counter comps is opening up viability of other team comps that can feed off the counter comps, which is always nice. I will say however that I believe the new team to look for is Hunter/Priest/Druid..Its just a crazy amount of control and mana drain, they can almost *always* force a fight to last forever and with mana burn/viper (silence viper, fun) the games always fall in their favor. At this time I really can't think of a counter to them, I mean, the only team that I can see standing a chance is DRW and thats only if they are able to apply so much pressure to the hunter that it forces the priest to heal.

Not sure, in any case, this season looks fun so far, more diversity in the 3's bracket at least...5's..well, same thing everyone else said, 4-6 teams playing a night, its a dying bracket.
 
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