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I dont really like the idea of EJ being a refuge for "Help me with our guilds personal problems!" quiz fest . However, if the spirit of ur post is reworded into a broader "How do I manage key members of a raiding guild in Sunwell" with regards to problems like you mentioned - its a very valid topic for discussion.
My main suggestion is to cut your losses early and get rid of the dead wood. Its better sooner than later. Could it be painful and short-term annoying? Possibly. But its better for it to happen now, before you get to M'uru. I do actively encourage our classes to explore the possibility of collecting offset gear and raiding in it when they can't get a raidspot for their main spec.
For example: We have 2 prot paladins, but never tank Brutallus with a paladin. I usually get them to take turns respeccing ret for the night to raid that boss (whilst being elibable for tank loot). Do you always sit your warrior for double-druid? Yes that would suck, of course people can get upset over that. Did you offer him to get raidspots as DPS spec sometimes, to make up for it? Do you *need* double druid, or can you alternate and do warrior+druid combos every other week?
Theres alot to be said for helping and listening to players with their needs and concerns with regards to raid spots. But there also comes a point where players must accept and respect Officers decisions. People who just kick up a stink and cause trouble - get them out of the guild sooner, or you'll regret it later. Nobody is saying its easy to recruit or find good players - we all know its not - but its still something I think needs to be done.
Last edited by Tyrian : 07/08/08 at 5:37 PM.
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