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Personally, I think the biggest change there is Gift of the Earthmother's effect on Rejuvenation and Lifebloom. Spell Haste will, again, cease to be a useful stat for Druids, but I'm not complaining. With 1 second Lifeblooms we can potentially keep 6 people fully stacked, mana permitting.
Replenish just doesn't strike me as that amazing. Rejuvenation will only tick if the person is at less than maximum health. That's great for Warlocks, Ret Paladins and Tanks, but no one else is consistently below maximum health enough to really benefit. On most fights where they will be, Flourish will probably be cast over Rejuvenation.
Edit: Bah, beat to the punch on my first paragraph.
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