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Looking across the various trees, blizzard is making a dedicated effort to make crit valuable for all of the healers, with varying degrees of success. All of the new talents have a common theme of creating additional healing in a way that circumvents overhealing: druids plant a PoM-style seed, (disc) priests crit a free bubble, and shaman heals... summon some dude that tosses a heal on someone nearby at low health. Unless there's a major change for HoTs/DoTs in the pipeline, crit will still be a poorly-utilized stat for resto druids, but it's noticeably less crap than it used to be.
It's unsure how far this homogenization will go. Current thinking is that we'll still see spec-specific tier sets, with the offset pieces being more useful to a larger number of specs, although optimal for one or none, and assuming a large number of sockets to cover for things like hit and spirit.
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