Originally Posted by Bula
Basically what this means is, yes, a good druid can take any old blueberry warrior to at least 1800 in s4 right now, which is pretty close to what 2k was at the end of s3 skill-cap wise right now.
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Have you even played any 2's games this season? You cannot honestly believe that right now, in early s4, a good druid can take "any old blueberry warrior" to 1800. Sorry, not happening.
Although I guess maybe my unfounded claims that you can't are just as outlandish as your claims that they can since neither of us have any evidence to back it up.
Other than the fact that 1600-1750 is brutal right now for a dru/warr setup with tons of very skilled double dps teams and the fact that rogues in s3/s4 gear put out so much damage and have so many "close to death" escape mechanisms that even priest/rogue is turning into a tough fight even in that bracket.
Although maybe it's just a fluke that me (2038 last season) and my warrior partner (2274) last season are struggling to 1800.
The worst part of it right now is that they are NEW double dps teams. Not FrMage/Rogue, Double Rogue, or Spriest/Rogue which we learned to deal with.
Last night we got farmed by a feral druid/ BM hunter team for 4 losses. First match we saw they were BM and Feral and laughed "Easy win".
Then they ran me OOM with very very good play and we got serious. Every match was close but they always ran me oom since they have insane amounts of CC and basically 2 pets that I cannot get away from to drink with very high burst potential and being able to keep my warrior off of them with ease. We had very little damage output outside of me coming in to control them which led to a target switch and me running away and eating a tick or 2 of viper stings (or worse getting bashed in caster after being forced to heal and eating almost a full viper sting)
Kill the pet, Druid cyclones me and roots the warrior, hunter gets another pet out. We even ran the hunter oom in 2 games but aspect of the viper + the fact that he was NE and I couldn't keep the druid off me for more than 6-9 seconds at a time (and well geared feral druids do a ton of damage) Barkskin + Hibernate worked a few times but rarely since all he had to was shift to cancel the cast.
That team is essentially just as hard to kill as Marks/Resto except they do a ton more damage and don't let me drink ever.
I think you're going to see a lot more feral druids popping up this season. People are starting to realize that a well played feral druid is very scary. Another team that gave us a very good run for our money was Ret Pally/Feral
I don't think that team will see much success post 1750 but they played it well, the game lasted a while and I had a few close calls. Definitely have to stay on your toes as resto vs that team.