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I've seen comments previously from mages saying Invis can simply fail on this encounter regardless of being out of range of fumes. I don't think there's a mechanic, I think it's just buggy.
It is certainly annoying but there are a number of things you can do to help with threat:
- Put your tank in the melee group
- Bloodlust your tank as soon as Felmyst touches down
- Bloodlust your tank for the next three ground phases too!
- Use TA totems on the ranged groups if necessary
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