Originally Posted by flyingtoastr
I lied. You're gonna love this:
Shield of Righteousness [level 75]
6 sec cooldown
Slam the target with your shield, causing Holy damage equal to 200% of your block value. This spell causes a high amount of threat.
Armor piercing Shield Slam. Prot is gonna have some very sexy single target TPS.
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Hells yeah!
Is that really zero mana cost? Between that and the hammer, it looks like we'll have a shitload of mana-free threat.
Originally Posted by Snow
The main thing I don't get: why is the 51 pointer based on weapon damage? Unless there's a very large threat modifier, since all of our other abilities on based on SP, won't we be using a caster weapon? Even if the modifier makes it worth it, do we really want to have 1 weapon for 1-3 targets and another for 4+?
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Single-target looks like it's going to be weapon damage and block value all the way. I think the intent is that the spelldamage from Touched by the Light will be enough to power your other abilities (Cons, HS, SoR/JoR, etc) but the overall balance is supposed to favor a "real" weapon.
Originally Posted by Xetron
I don't really understand the Sheath of Light description though "[...]and your critical healing spells also heal the target for 20% of the amount healed" is that a typo of some sort ?
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My best guess is that it's supposed to end with "over 12 seconds" or something like that -- a built-in HoT from crit heals.
EDIT: Tclap. Damn, they're giving us Tclap built into judgements. Too damn sweet.