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Old 07/18/08, 10:35 AM   #117 (permalink)
bellator
King Hippo
 
Dwarf Paladin
 
Twilight's Hammer (EU)
Originally Posted by Palados View Post

1. As soon as you are hitted and healed you are OK.

2. 2 DG > 1 DG. JotJ is not bad too to save GCD and rage of warriors who had to TC. Turning protadin OT into Hand-bot is very viable option.

3. I guess it will be quite balanced. Having infinite mana would be like having infinite energy/rage, not really good for balance, is it?
1.I realise paladins have spiritual attunement, but the damage a paladin takes and healing he receives in 5/10mans is far less than in 25-mans due to the number of healers in the group, thus the mana he gets is a problem and his rotation suffers a lot

2. In a min/maxing sense on a solo tank fight, having a prot paladin there for JotJ and as a hand-bot is a waste of a space when a dedicated healer or dpser could be bought in. Yes they can do some things, but they will not be desirable.

3. We're not talking infinite mana, but currently our mana consumption without and mp5 on gear is too low to allow for certain ideal rotations of spells. With us forced into warrior gear we need extra mp5 from elsewhere, unless you wantt paladin dps to be a simple White+Seal+CS affair.
 
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