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Old 07/22/08, 12:05 PM   #280 (permalink)
Brinas
Von Kaiser
 
Undead Priest
 
The Scryers
How about when you join a BG you get a debuff that you can't join another bg again for 20 minutes, and then the bg's are set so that you gain X honor no matter how many HK's if you win, and a set significantly smaller (so there's incentive to win) amount for losing, with the game ending after 20 minutes. This will eliminate the urge for people to race, and make people focus on winning. If the game ends before 20 minutes, then you still get the same honor/hour because you can't join again until the buff is gone, so pugs are just as efficient as premades except premade have more chance to win. There's also no "more marks" benefit to losing quick.

I'm sure a lot of the farmers would be pissed because they slow down their honor/hour, but tough. These things are supposed to be about winning. Gear is supposed to be a benefit of playing not the only reason to play.

The only problem would be with 5 caps people would have to afk for like 15 mins, but it still eliminates the honor/hour incentive.

On a side note this would also eliminate teams getting screwed by bg hoppers.
 
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