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Old 07/22/08, 4:57 PM   #36 (permalink)
Fauxpaz
Glass Joe
 
Blood Elf Paladin
 
Bladefist
I did not see the *current* changes to the ToL. Probably why this is so hard to figure out as many ohter talents will change.

The best WolK class will always be a moving target, even after release. I think leveling a couple classes would be your best bet. But just in case you are looking at only leveling one class, maybe my thoughts can help.

Melee has traditionally scaled better then any other class type - so if you can stand being at a slight disadvantage for the first bit of WolK then melee would be the best bet. As you gear and new gear becomes available through patches, warriors and rogues will become very dominating.

The start of WolK will most likely be ruled by caster (in so far as DPS classes go). Mages will most likely continue to be good at kiting with excelent burst damage (perhaps a class for those who are patient and like seeing big numbers) while warlocks will probably remain the best DPS/spamable-CC class.

My favorite area is that of healers, and I think that paladins are due for a huge buff. But, holy paladins did rule all arenas at the start of S1 and some of S2, after multiple nerfs and other classes getting buffed (and the introduction of drinking) other classes easily over took the paladins #1 spot. I have a feeling that this will happen again, paladins will just be "too good" and everyone else will scream nerf. Paladins and shamans have the least amount of CC - so if you are looking for a pure healer pick one of them. Paladins are getting some huge buffs, so you should consider them. If you want a class that has more to do then just heal - a druid and priest is the way to go. Druid can spam CC inbetween tossing out heals while a priest can DPS - mana burn - put up sheilds and other really cool spells that help tremendiously. So if you want to heal and DPS and CC - pick a priest or druid.

I am thinking that the best classes will be as follows:
DPS: rogue for melee -- warlock for casters
Healing: priest for all around/most versitle -- paladin for best single target healing

I am putting a disclaimer, in my opinion Blizz is trying to build and revamp much of what they built on with the current expansion. I do not see classes going from one extreme to the other, but with minor tweaks and buffs and new abilities each class will be more versatile and more unique. Who knows how DK will screw with a system. It would be nice for each class to get a few more abilities to help them against classes that currently counter them.
 
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