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yes, DKs are very very good at grinding, pretty much no downtime unless shit hits the fan. Now think for a second about what else this describes.
Shadow priest: i can farm for hours and the only time i will have to sit down is if i have to PvP. anytime i get low shadowfiend fills me right back up, can keep this up pretty much forever.
Aff lock: not much explanation needed here, infinite mana and 2 life drains= grind forever.
Feral druid: already pointed out in this thread. again they take very little damage, have self heals, faster move speed, good killing speed.
Hunter: not only do they kill fast, have no downtime, have faster run speed and a personal tank, but they also have feign death so even when the shit hits the fan you're only out 5 seconds to cast res pet.
All these classes can fairly easily "go infinite" hypothetically killing mobs from now till the end of time w/o ever having to stop and drink/eat. None of them have been nerfed just because of their incredible ability to solo kill mobs. Their ability to solo has little effect on any group content, the part of the game that actually requires balance. It's just a fact of the game that some classes level slightly faster than others and honestly leveling in this game is easy enough that even the slowest leveling class is going to be only about a day behind the fastest leveling class hitting cap.
Personally i wish all classes were as smooth to level as DK + the 4 classes above. Leveling my warrior was painful after seeing what it was like leveling a shadow priest, and i can never bring myself to level a rogue cause they take damage and can't do anything about it. Leveling shouldn't be a chore it should be fun; sure it needs to take time but i would rather have all classes be able to grind w/o sitting (assuming no mishaps like adds and such) and have them just require more exp to level to make up for the drinking time than have a lower exp requirement but have to sit down for 20 seconds out of every 5ish minutes and watch my toon drink water.
It's really just not fun to have downtime, so why make it a fact of leveling, make it a punishment for doing something wrong. You pulled a mob that was too much for you to handle? sit and drink. You pulled 3 mobs all at once? sit and drink. Smacked an elite w/o a group? corpse run, then sit and drink :P but if i pull single mobs of my level and don't completely screw up using my skills i should be able to keep paying the game, not have to twiddle my thumbs for 20 seconds even though i did everything right.
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