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Old 07/23/08, 8:10 AM   #1944 (permalink)
Tel
Don Flamenco
 
Night Elf Death Knight
 
Kazzak (EU)
Random burst damage isn't what wins games (well, maybe occasionally). What wins games is planned burst damage done when, for example, a healer is CC trained
And as a SS rogue, the only planned burst you can do is hemo. you can't plan for more white hits to land, or for more hemo's to crit, that would be 'lucky burst', all you can do is increase the damage of your hemo and land as many as possible in the time frame, by pooling your energy.

Hit/Crit rating won't do this for you as they don't increase the damage of your hemo. They increase the average damage of your hemo, but thats not alot of use to you in planning your burst. On the flipside of this Agi/AP will. That's why you gem agi/ap and use a trinket like Zerkers Call or BB rather than Romulo's poison vial and gem for Hit.
 
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