|
Firstly, heal crits are 150%.
Well, compare:
Renew which I have up much of the time against teams without an offensive dispeller. If the talent is worth 80 per tick with my +heal, with a 25% uptime on renew that's 4000 extra healing. With 10% uptime it's 1666 healing.
Holy spec gives me crit on stuff which I don't cast that often. The offensive utility is minimal since I have 8% crit without the talent, so the first couple of points will not increase crit against most targets. And when you do crit, it's a 150% crit before resilience.
To make up 1000 healing from +100% crit, I'd have to do 2,000 direct healing. For only +5% I'd have to do 40,000 direct healing. In ten minutes.
|