View Single Post
Old 08/08/08, 10:55 PM   #6390 (permalink)
Addled
Piston Honda
 
Night Elf Rogue
 
Moonrunner
Originally Posted by Axanor View Post
Couldn't they program it so that only Boss mobs had the increased # of debuff slots? Would seem like that could reduce the problems created by everyone and everything walking around with that much information.
I'm sure Blizzard would have done so earlier if they could, we were running right up against the 40 debuff limit even in early BC raiding (honestly 40 debuff slots isn't a lot, especially if you pack more than a few debuff specs like shadow priests, aff locks, etc).

More than likely, there's another technical limitation that we're not thinking of. [Speculation Here] Perhaps adding more debuff slots would increase the amount of data being sent to the client, using up more bandwidth than Blizzard has. Perhaps Blizzard wants to limit the amount of debuff specs and encourage guilds to build a raid that is weighted heavily towards direct damage classes. Perhaps the computation required to process the DoTs is too much. We don't know unless some dev wants to comment on their setup.

Or, Blizzard could move more debuffs into raid buffs. For instance, the Misery Shadow Priest talent could become, "On casting a shadow damage based spell, all allies within 50 yards have a chance to gain Misery, increasing their magic damage by 5%".
 
User is offline.
Reply With Quote