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Old 08/26/08, 2:10 PM   #289 (permalink)
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
When you first get the DW talent, the difference between the two isn't incredible. The main thing about DW is that it scales better with gear. Without hit, DW gets 20% more auto-attack DPS from attack power, as well as larger contributions from hit and crit (even below the 2H hit-cap) because 1% more hit at 75% hit has a 25% larger proportional effect than that same 1% hit at 95%. Plus the main advantage to using 2Hers, bigger specials, is eliminated by the double-strike nature of windfury. However, if the rest of your gear isn't that great, the different narrows. Probably the biggest problems with such an ax is that at 3.8 speed, when flurried your windfury cooldown is just barely longer than your autoattack, and that when chasing down runners it's really nice not to have to wait 3 seconds for another chance at doing damage.

Leveling isn't exactly progression content so you can get away with a suboptimal build. That said, I would say only use the ax if your only DW options are greens that are several levels behind (like 8). Personally I think that not needing to rely on shocks to kill runners fast is worth it, especially without infinite shamanistic mana rage.

 
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