Originally Posted by PSGarak
Probably the biggest problems with such an ax is that at 3.8 speed, when flurried your windfury cooldown is just barely longer than your autoattack, and that when chasing down runners it's really nice not to have to wait 3 seconds for another chance at doing damage.
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And that's not even mentioning the evenness of dual wield damage compared to two handers. Shaman damage is spikey even with dual wield, but at least it has some evenness to it. The unevenness of two hand enhance for pve is crazy. You get fights that end in 1-2 swings, and fights that take like 20x as long (maybe a bit exaggerating, but you get the idea). Dual wield, in my experience, an unlucky fight takes maybe double the lucky fight.
And of course, as mentioned before, once the +6% when dual wielding talent is picked up there isn't much reason to be using a two hander anymore.