Originally Posted by Herrera
- *drumroll* Mace spec: stuns - removed. (insert million thank you's) Changed to +rage for warriors and to something else for rogues
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One step forward, two steps back, methinks.
+ Warriors lost RNG mace stuns
- Warriors gained 30% chance to Overpower on a Rend tick
- Warriors gained 30% chance to Execute on a melee crit
- Warriors gained 30% chance to refresh MS cooldown on an Enraged Assault (which is itself dependent on having Wrecking Crew's Enrage available for consumption, and Wrecking Crew is procced by a melee crit)
While I do not doubt that they're aware of the problem, some of the newer talents appear problematic.