View Single Post
Old 08/30/08, 7:58 AM   #140 (permalink)
Meloeth
Glass Joe
 
Night Elf Druid
 
The Maelstrom (EU)
As of build 8885 setting the CVar predictedHealth to 1 does make a difference. Health updates went up from the 2-3 per sec up to 3-5 per sec, occasionally but rarely updating more (up to 8 updates in one second). I did some testing of the timing as well taking fall damage and swiftmending myself. With the CVar set to zero the delay between the client and Instant Health was generally between 0.2 and 0.5 seconds on both the fall damage and the swiftmend heal. With the CVar set to 1 InstantHealth still updated the health first by reacting to the combat log event while the client updated the health in the very first OnUpdate after (was never more then 0.015 seconds behind).

Some more testing needs to be done in raids where the tank is taking a lot of big hits and heals. Hopefully the the client will give updates faster then 3-5 times per second if the hits and heals are just big enough.
 
User is offline.
Reply With Quote