Guild building 101
Sitting here bored, I suppose I'll preach to no one about what makes new guilds successful, or at least what I would want in an ideal world. At the heart of every successful raiding guild there is a core. A core made of steel and spikes that can only be destroyed by a black hole. The synergy between your core members and the diversity will ultimately decide the fate of the guild. Either you stand the test of time, or it all breaks down. In a modern 25-man raiding guild, a group of 10 key people would carry almost any guild to great glory.
1) The GM - Some GMs are forefront leaders taking on one of a variety of roles. Some end up being a moderator. Some yet end up being a silent partner or simply a placeholder for a council.
2) The Raid Leader - This steadfast fellow is the poor jackass that can tell you every boss mechanic from beta to the things that are out on the PTR. He is calm, collected, organized, but commands the respect and attention from the rest of the raid. And he gets it...
3) The Raid Leader's Boyfriend - He shares all of the qualities of his previously mentioned friend, but uses them in a backup and assistant capacity. Usually in charge of distributing loot. Almost always a DPS class.
4) The Guild Nerd - The resident webmaster (hopefully a graphic artist), PC question wrangler, and general manager of all things used to make a guild run like butter. The vent admin! Cookie cutter guild websites are fine, but a pro web nerd that can make a professional and bad ass guild website helps immensely with recruiting.
5) The Hype Man - The Don King of Warcraft. Spends his days bumping recruitment threads on various websites. Even runs pugs on alts to scout for new poop socks. He could befriend the devil and convince him to sell his soul to the guild.
6) The Monopoly Man - Where do all those Abyss Crystals go? What ever happened to those BoE bracers from the other night? Here's your answer. They sold on the AH about 4 hours after the y dropped. The guild banker is essentially in charge of managing the guild bank, turning a profit in the AH, keeping the guild repairs on, and if he is real good keeping consumables in there for raids.
7) The PvP Liaison - Let's face it, PvE gets boring after all the content is cleared for the week. The guild PvP guru generally has been rocking the Gladiator title since season 1, is always up for a fight, and most importantly keep a door open to the server's PvP community. No one likes a guild of carebears.
8) Da Tank - Revered worldwide as having more HP then Brutallus. The guild tank is in charge of coordinating tanks in the raid. Gear falls from the heavens onto his doorstep.
9) Captain Clutch - The mastermind of raid healing. He handles everything from healing assignments to making sure buffs are out. Legend has it that he solo healed Four Horsemen. He's essentially unkillable.
10) King Ding-A-Ling DPS Supreme - A legend on the server. Spends his free time hosting seminars on how to DPS. Has never been less then 1st on recount. Geared to the teeth. A maestro of the meters can go a long way in attracting new talent to the guild. In fact, the trio of master tank, healer, and dps are all powerful recruitment tools.
1) The GM - Some GMs are forefront leaders taking on one of a variety of roles. Some end up being a moderator. Some yet end up being a silent partner or simply a placeholder for a council.
2) The Raid Leader - This steadfast fellow is the poor jackass that can tell you every boss mechanic from beta to the things that are out on the PTR. He is calm, collected, organized, but commands the respect and attention from the rest of the raid. And he gets it...
3) The Raid Leader's Boyfriend - He shares all of the qualities of his previously mentioned friend, but uses them in a backup and assistant capacity. Usually in charge of distributing loot. Almost always a DPS class.
4) The Guild Nerd - The resident webmaster (hopefully a graphic artist), PC question wrangler, and general manager of all things used to make a guild run like butter. The vent admin! Cookie cutter guild websites are fine, but a pro web nerd that can make a professional and bad ass guild website helps immensely with recruiting.
5) The Hype Man - The Don King of Warcraft. Spends his days bumping recruitment threads on various websites. Even runs pugs on alts to scout for new poop socks. He could befriend the devil and convince him to sell his soul to the guild.
6) The Monopoly Man - Where do all those Abyss Crystals go? What ever happened to those BoE bracers from the other night? Here's your answer. They sold on the AH about 4 hours after the y dropped. The guild banker is essentially in charge of managing the guild bank, turning a profit in the AH, keeping the guild repairs on, and if he is real good keeping consumables in there for raids.
7) The PvP Liaison - Let's face it, PvE gets boring after all the content is cleared for the week. The guild PvP guru generally has been rocking the Gladiator title since season 1, is always up for a fight, and most importantly keep a door open to the server's PvP community. No one likes a guild of carebears.
8) Da Tank - Revered worldwide as having more HP then Brutallus. The guild tank is in charge of coordinating tanks in the raid. Gear falls from the heavens onto his doorstep.
9) Captain Clutch - The mastermind of raid healing. He handles everything from healing assignments to making sure buffs are out. Legend has it that he solo healed Four Horsemen. He's essentially unkillable.
10) King Ding-A-Ling DPS Supreme - A legend on the server. Spends his free time hosting seminars on how to DPS. Has never been less then 1st on recount. Geared to the teeth. A maestro of the meters can go a long way in attracting new talent to the guild. In fact, the trio of master tank, healer, and dps are all powerful recruitment tools.
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