For some reason the animation fogs (RedRadiationFog.m2) stopped working with patch 3.2, which had a major impact on my UI
since the glow stopped working. So I had to develop a different solution.
I had already tried some stuff with rotating textures before, so my first thought was: "Lets try to overlay 1-3 cloudish textures with blendmode and let them rotate on the orb".
No sooner said than done, I started a new testmod called rGalaxy. My idea was to have...