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Blood DK, build 15640

Posted 25-04-12 at 17:29 by Tyvi
New patch is out. Let's look at the new stuff in detail:

Tier 1: Plague Leech, Roiling Blood, Unholy Blight Outbreak, Veteran of the Third War, Glyph of Outbreak

Glyph of Outbreak: Your Outbreak spell no longer has a cooldown, but now costs 40 Runic Power. Replaces Glyph of Blood Boil (+5 yards on BB)
Veteran of the Third War does not reduce Outbreak's CD anymore.

I have no idea what the reasoning here was because...
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Rating: 2 votes, 5.00 average.

Thoughts on Blood DKs in the MoP Beta (including Patch 15589)

Posted 15-04-12 at 13:14 by Tyvi
Updated 17-04-12 at 21:23 by Tyvi (Now with 50% less typos! (Probably.) Also, apparently Chilblains only has one l in it. Pfft.)
Beta time is always a good time to crash to desktop due to #132 errors post some feedback on where our class is headed. This will be a long post because I want to include every single bit I can think of that applies from everything I have seen in Cata and the current patch (which is 15589). I might do follow up posts once new patches are released and only comment on the changes so this post should work as a good baseline.

[top] The new stuff!


[top] Ability changes


Imagine Mists...
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Why Paladin block capping is bad for the game - Part Two

Posted 23-06-11 at 5:23 by Tyvi
Updated 23-06-11 at 6:44 by Tyvi
We got some more replies from Blizz so it's time for another Blog post. The sources for all Blue posts (and further discussion) can be found here: Why Block Capping is Bad - Forums - World of Warcraft

Read my previous Blog post for further details.

Quote:
Originally Posted by Kaivax
This scenario assumes that the tank is getting no heals, and/or is doing no self-healing. A tank facing off against a boss that is hitting for 50-74K per hit is at a huge disadvantage if no healer is participating, or the
...
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Posted in Blood DKs , Tanks
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Rating: 7 votes, 4.71 average.

The Blood Death Knight - what works and what doesn't

Posted 16-06-11 at 11:39 by Tyvi
Updated 16-06-11 at 13:27 by Tyvi
The Death Knight tank is quite unique among tanks because it is the only true active mitigation tank out of all them all. Not only that, but it appears that how people receive the new Blood DK tanking model is going to be decisive for further adjustments for all the other tanks if this post is any indication:
Quote:
Originally Posted by Kaivax
We’d actually like to head more in that direction with the other tanks (making them tie more of their defensive performance to their ability usage), in the future)
7...
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Why Paladin block capping is bad for the game

Posted 08-06-11 at 10:35 by Tyvi
First off: A huge thanks to Malthrin for helping me post this Blog and cross checking it. Thanks again!

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This blog entry is going to point out the bad effects the current Paladin mastery will have on the game from a tank's point of view, specifically that of a Death Knight (others will be mentioned briefly, too).

The warning signs

Blizzard appears to atleast be aware that the Paladin mastery is a problem as you can see from this quote:...
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