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On Monks

Posted 10/25/11 at 9:06 PM by Aldriana
Blizzcon has come and gone, and among many other announcements, a new class has been announced: the monk. And my initial impression of it is that it has a lot in common with the rogue. Obviously we can’t tank (or heal) like monks can... but it is an Agility leather class, and its resource system has obvious parallels to ours. We spend energy to get combo points, and then spend combo points to do higher-damage moves; Monks are much the same, except they have two flavors of combo points and spend...
Mike Tyson
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Comments 7 Aldriana is offline
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So You Want to Buy a Car.

Posted 10/18/11 at 12:54 AM by Nayt
You just hit a deer, got promoted at work, won the lottery or are going through a mid-life crisis. Guess what? Time to buy a new car. Right?

I live in Mid-Missouri and work for a large, new age, high tech and successful automotive group....our website is okay too. Corwin Jefferson City, MO Auto Dealer Group

A little about me:
This is a quick guide, based off my experiences as someone who has been in customer service for 15 years, a nerdy consumer and lived...
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200 Hundred Dolla Next
Comments 0 Nayt is offline
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Rating: 5 votes, 4.80 average.

Fixing Rogues, Part 5: Filler

Posted 09/24/11 at 7:36 PM by Aldriana
When Blizzard redid the talent trees for Cataclysm, a major part of the design was the notion of filler points - that is, a max level rogue, in filling out any of the three trees, will spend most of their points on obviously essential talents, but have a few leftover to spend according to personal preference. From a PvE perspective, this usually means that there are a handful of talents that do not increase personal DPS, but provide a variety of survivability or utility tools. And its a good idea...
Mike Tyson
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Comments 9 Aldriana is offline
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Rating: 2 votes, 4.50 average.

The Failure of Cataclysm

Posted 09/13/11 at 1:17 PM by emptyrepublic
This has been cross posted on my blog at wordpress.com.

Some people might call this post a troll, but I mean it very seriously. I think by most objective measures World of Warcraft: Cataclysm can be classified as a failure. Not because production value was poor (in fact it was excellent). Not because there was insufficient content. It failed simply because Blizzard has fallen into the trap of trying to please everyone and as a consequence is pleasing almost no one. Since the release...
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International Technocrat
Posted in Warcraft
Comments 2 emptyrepublic is online now
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Fixing Rogues, Part 4: AoE

Posted 09/01/11 at 7:29 PM by Aldriana
Today I’d like to discuss rogue AoE. Its sort of a tricky subject, as its not that our AoE at current is precisely bad - in fact, Combat has quite possibly the strongest cleave in the game, and Assassination sustained AoE on large packs is quite strong as well. However, despite these clear strengths, our AoE as a whole is poorly designed and needs significant reworking.

The first problem is the large discrepancy between specs. Assassination is quite respectable at (some times...
Mike Tyson
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Comments 20 Aldriana is offline