PvP Related Blogging by Yes
How you can become a Gladiator: Introduction
An epic gem costs about 200 gold. A rare BoE sunwell pattern can go for 10,000 gold. People have paid me from 4,000 to 6,000 gold to get them the rating necessary for a single item. Jimmy McCasual will gladly farm gold on a Chinese gold farmer schedule (or swipe his mom’s credit card to subcontract the work) to get his avatar a 6 DPS upgrade in from of a phallic weapon he can stand around Ironforge with and look cool. Yet no one would pay a fraction of that gold to learn to play.
The fundamental (arena) difference between talented players and scrubs is that scrubs play to better their character while talented players play to better their skills. People don’t understand that the number one reason they lose an arena match is because they are playing bad. I lose at 2500 rating because I made mistakes. That ret paladin / feral druid team at 1300 rating lost because they played like complete shit; because they have no semblance of hand-eye coordination.
Their understanding of gameplay mechanics is likely absent for lack of a better word. And don’t give me the ‘I will play the game whatever way I want, it’s my $15’ bullshit, because if a homeless bum told you that he has the right to live his life the way he wants, would you believe him?
If we asked a 1500 rated team why they lost a match they would complain about gear / class imbalance and whine about how their comp was underpowered. If we asked a vengeful gladiator to watch the same match he would give a list of mistakes longer a GRE.
If we take a rogue in season 1 gear that is stuck in the 1400 bracket and give him warglaives, 4 / 4 Tier 6 / Season 4, etc, he will perhaps move to the 1500 bracket. If I (or any other of the few thousand talented players) log on his undergeared character, we will 1v2 to 1700 rating.
The first step towards improving your ratings is to recognize that you have a lot of room to improve. If you’re comfortable in the ratings you’re at right now, you are beyond hope. However, if you recognize that you can improve as a player, recognize that you could spend many hours grinding gold to get all epic gems and the improvement to your play will be one thousandth as much as spending that time on improving your skills. There’s always room to play better.
In my upcoming series of articles titled ‘How you an become a Gladiator’ I will do my best to list every common wrong thing people do.
Table of contents
I: Introduction
II: Know your character
III: Controlling your character efficiently
IV: Paying attention
V: Communicating
VI: Morale
VII: Class specifics
The fundamental (arena) difference between talented players and scrubs is that scrubs play to better their character while talented players play to better their skills. People don’t understand that the number one reason they lose an arena match is because they are playing bad. I lose at 2500 rating because I made mistakes. That ret paladin / feral druid team at 1300 rating lost because they played like complete shit; because they have no semblance of hand-eye coordination.
Their understanding of gameplay mechanics is likely absent for lack of a better word. And don’t give me the ‘I will play the game whatever way I want, it’s my $15’ bullshit, because if a homeless bum told you that he has the right to live his life the way he wants, would you believe him?
If we asked a 1500 rated team why they lost a match they would complain about gear / class imbalance and whine about how their comp was underpowered. If we asked a vengeful gladiator to watch the same match he would give a list of mistakes longer a GRE.
If we take a rogue in season 1 gear that is stuck in the 1400 bracket and give him warglaives, 4 / 4 Tier 6 / Season 4, etc, he will perhaps move to the 1500 bracket. If I (or any other of the few thousand talented players) log on his undergeared character, we will 1v2 to 1700 rating.
The first step towards improving your ratings is to recognize that you have a lot of room to improve. If you’re comfortable in the ratings you’re at right now, you are beyond hope. However, if you recognize that you can improve as a player, recognize that you could spend many hours grinding gold to get all epic gems and the improvement to your play will be one thousandth as much as spending that time on improving your skills. There’s always room to play better.
In my upcoming series of articles titled ‘How you an become a Gladiator’ I will do my best to list every common wrong thing people do.
Table of contents
I: Introduction
II: Know your character
III: Controlling your character efficiently
IV: Paying attention
V: Communicating
VI: Morale
VII: Class specifics
Total Comments 8
Comments
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Should probably add knowing other peoples character too. How many mistakes are made in arena because people have no fucking clue what other classes abilities are, how long they take to cast, what the range on them is, or what the cooldown on them is.
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Posted 07/25/08 at 2:55 PM by XI-
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And also finding teammates, since you can be the best player in the world, but you need to recognize when you are playing with 1600 rated players for life.
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Posted 07/25/08 at 3:01 PM by Amera
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I already wrote a lot of that stuff in the part about your character, and I was going to talk about partner selection in communication, but perhaps I will combine those two in a separate section.
I am also trying to write an introduction from a high end perspective on each class and the most effective ways of going about doing some things (conserving mana, pressure, dps, blah blah), only because I've seen too many priests at 2300 who never try to pressure me with fear. Edit: Looking for editors, hint hint. Edit2: Apparently I can edit your guy's comments. |
Posted 07/25/08 at 4:16 PM by Yes
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Really looking forward to the actual meat here.
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Posted 07/25/08 at 4:29 PM by Bury
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This seems quite interesting, will follow closely.
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Posted 07/27/08 at 5:42 PM by Nehi
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"Yet no one would pay a fraction of that gold to learn to play."
Wooh. Take that back. What do you think I pay you for?!! <3 |
Posted 07/28/08 at 6:33 PM by Rumps
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You know I love you rumps
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Posted 07/29/08 at 5:41 PM by Yes
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I agree on most points, but I must strongly disagree that gear is not a deciding factor.
I recently rerolled from SWP geared undead rogue (Gladiator in S1-S3) to a Human, that had Karazhan gear. The first few weeks I managed to break 1700 with sheer luck, by facing setups that rogue-priest are counters to. Fast-forward to present time, and I'm still feeling that I'm lacking a bit of damage compared to s3/s4 geared. And while I've gained quite a bit of pve gear to offset the difference, it's still quite evident that gear (at least for rogues) makes quite a big difference. Compared to my old undead, I'm about 200ap, 2% crit, 350 passive armor penetration and 4% hit short. Compared to a "fullpvp" geared, I have perhaps 80-100ap more, same hit, 1% crit less, 150-200arp less but also lacking around ~120resilience. As for skill > gear. It's true to some extent. Another high-end priest I used to play with on the Horde side, rerolled a few weeks after me, with blue dungeon set and around 1.1k healing we managed to break 1700. We pretty much destroyed almost all non-warrior teams with the exception of hunter/druid and rogue/druid. But whenever a mace warrior went on him, he died, well...fast. Then again that's a problem he shares with peers who have much better gear. This week I found a decent resto druid, who I managed to talk into specing restokin and we got as high as 1950. Then we get a string of s4 geared warrior-druid, whom we'd win barely or mostly lose. We'd drop a bit, start meeting non-warrior teams (or shaman-warrior) and get back upto 1900'ish, only to face the same teams. It's very frustrating to lose, when you know that you only lost due to your gear. (ie, a dozen times when a druid is on 5% or less and you fail to finish him.) Then again, I guess most people stuck at 1500, really are clueless, and I'm more of an anomaly. |
Posted 08/18/08 at 11:55 PM by Grunge
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