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	<channel>
		<title>Elitist Jerks - Death Knights</title>
		<link>http://elitistjerks.com</link>
		<description><![CDATA[Blizz says, "The fearsome death knight, World of Warcraft's first Hero class, is not your average adventurer seeking to prove his or her worth on Azeroth's fields of battle."]]></description>
		<language>en-US</language>
		<lastBuildDate>Fri, 20 Nov 2009 21:54:37 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://elitistjerks.com/images/chestnut/misc/rss.jpg</url>
			<title>Elitist Jerks - Death Knights</title>
			<link>http://elitistjerks.com</link>
		</image>
		<item>
			<title>SimulationCraft, a tool Mograin, Rivendare, Gorefiend and Thassarian would have used</title>
			<link>http://elitistjerks.com/f72/t81554-simulationcraft_tool_mograin_rivendare_gorefiend_thassarian_would_have_used/new-post.html</link>
			<pubDate>Wed, 18 Nov 2009 13:08:09 GMT</pubDate>
			<description><![CDATA[Serveral people joined the SimulationCraft team to work on the DK module, worked a few weeks on it and then stopped.

So a few days ago I started push it forward myself as I did with druid and warrior modules.

The module itself: sc_death_knight.cpp - simulationcraft - Project Hosting on Google Code (http://code.google.com/p/simulationcraft/source/browse/trunk/engine/sc_death_knight.cpp)
Should be quite straight forward even if you have no clue of C++.

This is just like all other class threads for SimulationCraft: Getting feedback, and pointed to false implementations/bugs etc. :)

Ghoul needs quite some workd (does not use abilites)

I will make a run with the current state of the module with an UnholyDK and post the results.
I'll look into posting a list of actions that I consider 'done'.

Abilities I looked at:
* raise_dead: talents + glyph, but only auto_attacks
* SS (+3.3 version)
* Plague Strike + BP
* Icy Touch + FF (killing_machine=1)
* Blood Strike
* Death Coil
* BoneShield
* Hysteria
* Horn of Winter
* 2T8, 4T8, 2T9, 4T9, 2T10, 4T10 Melee
* Howling Blast (rime=1, killing_machine=1)
* Frost Strike (killing_machine=1)



Code:
---------
Globals.simc
threads=2
smooth_scale_factors=0
optimal_raid=1
report_precision=3

death_knight=UnholyDK
level=80
race=undead
talents=http://www.wowarmory.com/talent-calc.xml?cid=6&tal=2305020400000000000000000000000000000000000000000000000002300303350032152000150003133151
glyphs=dark_death/pestilence/raise_dead/the_ghoul/horn_of_winter/icy_touch
actions=flask,type=endless_rage
actions+=/food,type=dragonfin_filet
actions+=/blood_presence
actions+=/snapshot_stats
actions+=/raise_dead
actions+=/auto_attack
actions+=/sequence,wait_on_ready=1:plague_strike:icy_touch:blood_strike:blood_strike:scourge_strike
actions+=/death_coil
actions+=/restart_sequence,name=default
main_hand=dualblade_butcher,stats=90crit_82arpen_147str_155sta,gems=20str,weapon=axe2h_3.60speed_736min_1105max
head=frostforged_helmet,stats=1925armor_73hit_62arpen_127str_107sta,gems=chaotic_skyflare_10str_10agi_10sta_10int_10spi_8str,enchant=50ap_20crit
neck=ancient_pendant_of_arathor,stats=119ap_44crit_33arpen_42agi_52sta
shoulders=majestic_silversmith_shoulderplates,stats=1741armor_40crit_60haste_82str_78sta,gems=14str_4haste,enchant=45ap
chest=chestplate_of_the_frostwolf_hero,stats=2473armor_74hit_90haste_139str_155sta,gems=6str_9sta_34str_6str
waist=belt_of_the_impaler,stats=1332armor_52haste_58arpen_94str_102sta,gems=10hit_10str_10hit_10str_4arpen
legs=legplates_of_ascension,stats=2164armor_90crit_74haste_139str_155sta,gems=34str_34str,enchant=75ap_22crit
feet=plated_greaves_of_providence,stats=1596armor_38crit_59arpen_86str_78sta,gems=10hit_10str_4str,enchant=12crit_12hit
wrists=armplates_of_the_nether_lord,stats=1036armor_39crit_48arpen_76str_76sta,enchant=50ap
hands=gauntlets_of_mounting_anger,stats=1480armor_46hit_63crit_94str_102sta,gems=10hit_10str_4hit,enchant=44ap
finger1=ring_of_the_violent_temperament,stats=50crit_50haste_86str_86sta
finger2=urukas_band_of_zeal,stats=100ap_34crit_32exp_36agi_44sta
trinket1=corens_chromium_coaster,stats=84crit,equip=corens_chromium_coaster
trinket2=banner_of_victory,stats=84arpen,equip=onattackhit_1008ap_20%_10dur_50cd
back=shroud_of_reverberation,stats=145armor_86ap_31exp_25agi_64sta,enchant=16agi
main_hand=dualblade_butcher,stats=90crit_82arpen_147str_155sta,gems=20str,enchant=rune_of_the_fallen_crusader,weapon=axe2h_3.60speed_736min_1105max
ranged=sigil_of_virulence
tabard=tabard_of_the_kirin_tor
---------

Code:
---------
SimulationCraft for World of Warcraft release 3.2.2 ( iterations=9999, max_time=300, optimal_raid=1, smooth_rng=0 )

DPS Ranking:
   7084 100.0%  Raid
   7090  100.0%  UnholyDK

Player: UnholyDK undead death_knight unholy 80
  DPS: 7090.3  Error=2.8  Range=515  DPR=933.0  RPS=7.6/7.8  (runic_power)
  Origin: input=Druid_T7_00_55_16.simc
  Core Stats:  strength=1944|1497(1280)  agility=507|239(129)  stamina=1906|1434(1273)  intellect=162|43(10)  spirit=218|74(10)  health=26561|22281  mana=20|20
  Spell Stats:  power=280|0(0)  hit=12.49%|12.49%(249)  crit=19.10%|14.10%(647)  penetration=0|0(0)  haste=19.04%|10.07%(330)  mp5=0|0(0)
  Attack Stats  power=6610|4182(569)  hit=7.59%|7.59%(249)  crit=30.42%|21.11%(647)  expertise=12.69|12.69(63)  penetration=30.72%|30.72%(430)  haste=39.77%|13.08%(330)
  Defense Stats:  armor=16714|14370(13892)  blockv=972|749(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: dark_death/pestilence/raise_dead/the_ghoul/horn_of_winter/icy_touch
  Priorities:
    flask,type=endless_rage/food,type=dragonfin_filet/blood_presence/snapshot_stats/raise_dead
    auto_attack/sequence,wait_on_ready=1:plague_strike:icy_touch:blood_strike:blood_strike:scourge_strike
    death_coil/restart_sequence,name=default
  Actions:
    blood_caked_blade  Count= 35.2| 8.36sec  DPE=   993| 2%  DPET=     1  DPR=   0.0  pDPS= 117  Miss=0.43%  Hit=1032| 635|1216  Dodge=3.4%
    blood_plague       Count= 29.2|10.44sec  DPE=  3438| 5%  DPET=     1  DPR=   0.0  pDPS= 335  Miss=0.00%  TickCount=87  MissTick=0.0%  Tick=1151|967|1435
    blood_strike       Count= 59.9| 4.98sec  DPE=  3122| 9%  DPET=     1  DPR=   0.0  pDPS= 624  Miss=0.40%  Hit=2099|1392|2399  Crit= 4324| 2740| 4941|49.5%  Dodge=3.3%
    death_coil         Count= 56.9| 5.16sec  DPE=  4572|12%  DPET=  3328  DPR= 114.3  pDPS= 869  Miss=1.50%  Hit=3385|2938|4047  Crit= 7073| 6140| 8458|33.6%
    frost_fever        Count= 29.7|10.22sec  DPE=  3344| 5%  DPET=     1  DPR=   0.0  pDPS= 331  Miss=0.00%  TickCount=87  MissTick=0.0%  Tick=1136|955|1423
    icy_touch          Count= 30.1|10.07sec  DPE=  2221| 3%  DPET=     1  DPR=   0.0  pDPS= 223  Miss=1.53%  Hit=1645|1424|1993  Crit= 3437| 2977| 4166|33.6%
    melee_main_hand    Count=121.6| 2.48sec  DPE=  3848|22%  DPET=  1566  DPR=   0.0  pDPS=1561  Miss=0.40%  Hit=2891|2444|3428  Crit= 5956| 5034| 7062|40.4%  Glance=2169|24.0%  Dodge=3.3%
    necrosis           Count=117.1| 2.57sec  DPE=   751| 4%  DPET=     1  DPR=   0.0  pDPS= 294  Miss=0.00%  Hit= 751| 345|1328
    plague_strike      Count= 30.3|10.07sec  DPE=  3538| 5%  DPET=     1  DPR=   0.0  pDPS= 358  Miss=0.41%  Hit=2206|1904|2564  Crit= 5244| 4528| 6098|46.5%  Dodge=3.3%
    scourge_strike     Count= 29.7|10.07sec  DPE=  5787| 8%  DPET=     1  DPR=   0.0  pDPS= 574  Miss=0.39%  Hit=3352|2582|3847  Crit= 7970| 5848| 9149|55.4%  Dodge=3.3%
    unholy_blight      Count= 56.1| 5.24sec  DPE=   902| 2%  DPET=     1  DPR=   0.0  pDPS= 169  Miss=0.00%  TickCount=118  MissTick=0.0%  Tick=428|118|814
    wandering_plague   Count= 52.9| 5.54sec  DPE=  1143| 3%  DPET=     1  DPR=   0.0  pDPS= 202  Miss=0.00%  Hit=1143| 955|1435
   ghoul  (DPS=1435.4)
    ghoul_melee        Count=414.0| 0.73sec  DPE=  1038|20%  DPET=  1023  DPR=   0.0  pDPS=1435  Miss=0.40%  Hit= 946| 832| 971  Crit= 1893| 1665| 1942|16.5%  Glance= 710|24.0%  Dodge=0.3%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/divine_spirit/fortitude
  Constant Buffs: mark_of_the_wild/replenishment
  Dynamic Buffs:
    banner_of_victory           : start=5.9   refresh=0.0    interval= 55.1|55.1   uptime=20%  trigger=20%
    bloodlust                   : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime=13%  benefit=22%
    corens_chromium_coaster     : start=4.1   refresh=0.0    interval= 73.9|73.9   uptime=14%  trigger=10%
    desolation                  : start=1.0   refresh=56.7   interval=143.5|5.2    uptime=99%  benefit=98%
    rune_of_the_fallen_crusader : start=3.7   refresh=10.2   interval= 41.1|10.5   uptime=38%  benefit=75%  trigger=10%
    sigil_of_virulence          : start=5.3   refresh=17.6   interval= 55.5|12.9   uptime=92%  trigger=80%
  Up-Times:
     98.2% : blood_plague                  
     98.9% : frost_fever                   
  Gains:
      147.4 : butchery         (overflow=1.5%)
      278.0 : dirge            (overflow=3.8%)
      296.6 : glyph_icy_touch
       30.7 : power_refund   
     1577.6 : rune_abilities   (overflow=1.1%)

Auras and De-Buffs:
  Constant: abominations_might/arcane_empowerment/battle_shout/bleeding/blood_frenzy/blood_plague/crypt_fever
  Constant: curse_of_elements/devotion_aura/earth_and_moon/ebon_plaguebringer/elemental_oath/expose_armor/faerie_fire
  Constant: ferocious_inspiration/flametongue_totem/frost_fever/heart_of_the_crusader/horn_of_winter/hunters_mark
  Constant: improved_faerie_fire/improved_moonkin/improved_scorch/improved_shadow_bolt/infected_wounds/insect_swarm
  Constant: judgement_of_wisdom/judgements_of_the_just/leader_of_the_pack/mana_spring_totem/mangle/master_poisoner
  Constant: misery/moonkin/poisoned/rampage/sanctified_retribution/savage_combat/strength_of_earth/sunder_armor
  Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff/trauma/trueshot/unleashed_rage
  Constant: windfury_totem/winters_chill/wrath_of_air
  Dynamic:

Waiting:
     1.9% : UnholyDK

Baseline Performance:
  TotalEvents   = 20817991
  MaxEventQueue = 17
  TargetHealth  = 2123809
  SimSeconds    = 2998932
  CpuSeconds    = 41.728
  SpeedUp       = 71869

RNG global Actual/Expected Roll=1.001411 Range=1.000000 Gauss=1.000000
---------
Random things I found out not mentioned in other threads:

---Quote (Originally by Nyth_)---
That seems quite odd, because it never worked that way as far as I know. It has always been multiplicative, also on previous PTR builds with scourge strike.

In previous occasions where coefficient calculation didn't add up, it usually turned out to either be the overlooking of a variable (like outbreak).
---End Quote---
Yea I know, everybody just assumes multipilcativity with damage modifiers, but nobody ever goes on and tries it.
I did the same for balance druid when, you would be supprised how much '+x% damage' talents are actually additive

PTR Testing:
-Black Ice
-Desolation
-Outbreak
-Bone shield
This is just to show that RoR is not affecting the shadow damage

Code:
---------
UP, 1h, FF+EP
09:50:33> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (540 Overkill)
09:50:33> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (304 Overkill)
541 * 2*.25 *1.13 = 305.665

UP, 1h, BP+EP
09:55:27> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (530 Overkill)
09:55:27> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (299 Overkill)
531 * 2*.25 *1.13 = 300.0

UP, 1h, FF+BP+EP
09:51:17> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1285 Overkill) *
09:51:17> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1089 Overkill)
1286 * 3*.25 *1.13 = 1089.9

BP, 1h, FF+EP
09:52:58> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (620 Overkill)
09:52:59> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (402 Overkill)
621 * 2*.25 *1.13*1.15 = 403.49

BP, 1h, BP+EP
09:53:47> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (636 Overkill)
09:53:48> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (413 Overkill)
637 * 2*.25 *1.13*1.15 = 413.9

BP, 1h, FF+BP+EP
10:01:29> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1482 Overkill) *
10:01:29> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1445 Overkill)
1483 * 3*.25 *1.13*1.15 = 1445.37
---------

-Black Ice
-Bone shield
+Desolation
-Outbreak

This is to show that Desolation is additive with Blood Presence

Code:
---------
UP, 1h, FF+BP+EP, Desolation
10:07:11> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1334 Overkill) *
10:07:12> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1187 Overkill)
1335 * 3*.25  *1.13 *1.05 = 1187.98

BP, 1h, FF+BP+EP, Desolation
10:08:57> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (668 Overkill)
10:08:57> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (679 Overkill)
667 * 3*.25  *1.13 *1.05 * 1.15 = 682.58
667 * 3*.25  *1.13 *1.20        = 678.34
---------
-Black Ice
+Bone shield
-Desolation
-Outbreak

This is to show that Bone Shield is additive with Blood Presence

Code:
---------
UP, 1h, FF+BP+EP, Bone shield
10:16:40> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (590 Overkill)
10:16:40> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (510 Overkill)
591 * 3*.25  *1.13 *1.02 = 510.89

BP, 1h, FF+BP+EP, Bone shield
10:14:41> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (667 Overkill)
10:14:42> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (662 Overkill)
668 * 3*.25  *1.13 *1.02 * 1.15 = 662.07
668 * 3*.25  *1.13 *1.17        = 664.37
To close really.

BP, 2h, FF+BP+EP, Bone shield
10:20:23> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2550 Overkill) *
10:20:23> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (2629 Overkill)
2551 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.15 = 2637.4
2551 * 3*.25 * 1.13 * 1.04 * 1.17        = 2630.7
---------
-Black Ice
+Bone shield
+Desolation
-Outbreak

This is to show that Desolation, Bone Shield and Blood Presence are additive

Code:
---------
BP, 2h, FF+BP+EP, Bone shield, Desolation
10:23:08> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1139 Overkill)
10:23:08> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1225 Overkill)
1140 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.05 * 1.15 = 1237.557
1140 * 3*.25 * 1.13 * 1.04 * 1.22               = 1225.85
---------
+Black Ice
-Bone shield
-Desolation
-Outbreak

This is to show that Black Ice and Blood Presence are additive

Code:
---------
BP, 2h, FF+BP+EP
10:26:06> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2708 Overkill) *
10:26:06> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (2984 Overkill)
2709 * 3*.25 * 1.13 * 1.04 * 1.10 * 1.15 = 3020.46
2709 * 3*.25 * 1.13 * 1.04 * 1.25        = 2984.64
---------
+Black Ice
+Bone shield
+Desolation
-Outbreak

This is to show that Black Ice, Desolation, Bone Shield and Blood Presence are additive

Code:
---------
BP, 2h, FF+BP+EP, Bone shield, Desolation
10:27:55> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2697 Overkill) *
10:27:55> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (3138 Overkill)
2698 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.05 * 1.10 * 1.15 = 3221.77
1140 * 3*.25 * 1.13 * 1.04 * 1.32                      = 3138.98
---------
+Black Ice
-Bone shield
-Desolation
+Outbreak

Outbreak has no effect on the shadow damage

Code:
---------
BP, 2h, FF+BP+EP
10:30:13> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2946 Overkill) *
10:30:13> [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (3246 Overkill)
2947* 3*.25 * 1.13 * 1.04 * 1.25 = 3246.86
---------

Ghoul:
0 haste

Code:
---------
1197 AP
85.5 dps
224 - 265, 2.0
122.3 dps

1886 Ap
134.7 dps
307 - 348, 2.0
163.6 dps

2106 ap
150.4
333 - 374, 2.0
176.8
---------
Ghoul weapon dps = 50 + AP/14*0.84

Gargoyle Strike

Code:
---------
 543 AP
 355 dmg

4026 AP
1731 dmg
---------
AP Scaling: (1731-355)/(4026-543) = 0.40
Base damage: 1731 - (1731-355)/(4026-543)*4026 = 140]]></description>
			<content:encoded><![CDATA[<div>Serveral people joined the SimulationCraft team to work on the DK module, worked a few weeks on it and then stopped.<br />
<br />
So a few days ago I started push it forward myself as I did with druid and warrior modules.<br />
<br />
The module itself: <a href="http://code.google.com/p/simulationcraft/source/browse/trunk/engine/sc_death_knight.cpp" target="_blank">sc_death_knight.cpp - simulationcraft - Project Hosting on Google Code</a><br />
Should be quite straight forward even if you have no clue of C++.<br />
<br />
This is just like all other class threads for SimulationCraft: Getting feedback, and pointed to false implementations/bugs etc. :)<br />
<br />
Ghoul needs quite some workd (does not use abilites)<br />
<br />
I will make a run with the current state of the module with an UnholyDK and post the results.<br />
I'll look into posting a list of actions that I consider 'done'.<br />
<br />
Abilities I looked at:<ul><li>raise_dead: talents + glyph, but only auto_attacks</li>
<li>SS (+3.3 version)</li>
<li>Plague Strike + BP</li>
<li>Icy Touch + FF (killing_machine=1)</li>
<li>Blood Strike</li>
<li>Death Coil</li>
<li>BoneShield</li>
<li>Hysteria</li>
<li>Horn of Winter</li>
<li>2T8, 4T8, 2T9, 4T9, 2T10, 4T10 Melee</li>
<li>Howling Blast (rime=1, killing_machine=1)</li>
<li>Frost Strike (killing_machine=1)</li>
</ul><br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">Globals.simc<br />
threads=2<br />
smooth_scale_factors=0<br />
optimal_raid=1<br />
report_precision=3<br />
<br />
death_knight=UnholyDK<br />
level=80<br />
race=undead<br />
talents=http://www.wowarmory.com/talent-calc.xml?cid=6&amp;tal=2305020400000000000000000000000000000000000000000000000002300303350032152000150003133151<br />
glyphs=dark_death/pestilence/raise_dead/the_ghoul/horn_of_winter/icy_touch<br />
actions=flask,type=endless_rage<br />
actions+=/food,type=dragonfin_filet<br />
actions+=/blood_presence<br />
actions+=/snapshot_stats<br />
actions+=/raise_dead<br />
actions+=/auto_attack<br />
actions+=/sequence,wait_on_ready=1:plague_strike:icy_touch:blood_strike:blood_strike:scourge_strike<br />
actions+=/death_coil<br />
actions+=/restart_sequence,name=default<br />
main_hand=dualblade_butcher,stats=90crit_82arpen_147str_155sta,gems=20str,weapon=axe2h_3.60speed_736min_1105max<br />
head=frostforged_helmet,stats=1925armor_73hit_62arpen_127str_107sta,gems=chaotic_skyflare_10str_10agi_10sta_10int_10spi_8str,enchant=50ap_20crit<br />
neck=ancient_pendant_of_arathor,stats=119ap_44crit_33arpen_42agi_52sta<br />
shoulders=majestic_silversmith_shoulderplates,stats=1741armor_40crit_60haste_82str_78sta,gems=14str_4haste,enchant=45ap<br />
chest=chestplate_of_the_frostwolf_hero,stats=2473armor_74hit_90haste_139str_155sta,gems=6str_9sta_34str_6str<br />
waist=belt_of_the_impaler,stats=1332armor_52haste_58arpen_94str_102sta,gems=10hit_10str_10hit_10str_4arpen<br />
legs=legplates_of_ascension,stats=2164armor_90crit_74haste_139str_155sta,gems=34str_34str,enchant=75ap_22crit<br />
feet=plated_greaves_of_providence,stats=1596armor_38crit_59arpen_86str_78sta,gems=10hit_10str_4str,enchant=12crit_12hit<br />
wrists=armplates_of_the_nether_lord,stats=1036armor_39crit_48arpen_76str_76sta,enchant=50ap<br />
hands=gauntlets_of_mounting_anger,stats=1480armor_46hit_63crit_94str_102sta,gems=10hit_10str_4hit,enchant=44ap<br />
finger1=ring_of_the_violent_temperament,stats=50crit_50haste_86str_86sta<br />
finger2=urukas_band_of_zeal,stats=100ap_34crit_32exp_36agi_44sta<br />
trinket1=corens_chromium_coaster,stats=84crit,equip=corens_chromium_coaster<br />
trinket2=banner_of_victory,stats=84arpen,equip=onattackhit_1008ap_20%_10dur_50cd<br />
back=shroud_of_reverberation,stats=145armor_86ap_31exp_25agi_64sta,enchant=16agi<br />
main_hand=dualblade_butcher,stats=90crit_82arpen_147str_155sta,gems=20str,enchant=rune_of_the_fallen_crusader,weapon=axe2h_3.60speed_736min_1105max<br />
ranged=sigil_of_virulence<br />
tabard=tabard_of_the_kirin_tor</code><hr />
</div><div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">SimulationCraft for World of Warcraft release 3.2.2 ( iterations=9999, max_time=300, optimal_raid=1, smooth_rng=0 )<br />
<br />
DPS Ranking:<br />
&nbsp;  7084 100.0%&nbsp; Raid<br />
&nbsp;  7090&nbsp; 100.0%&nbsp; UnholyDK<br />
<br />
Player: UnholyDK undead death_knight unholy 80<br />
&nbsp; DPS: 7090.3&nbsp; Error=2.8&nbsp; Range=515&nbsp; DPR=933.0&nbsp; RPS=7.6/7.8&nbsp; (runic_power)<br />
&nbsp; Origin: input=Druid_T7_00_55_16.simc<br />
&nbsp; Core Stats:&nbsp; strength=1944|1497(1280)&nbsp; agility=507|239(129)&nbsp; stamina=1906|1434(1273)&nbsp; intellect=162|43(10)&nbsp; spirit=218|74(10)&nbsp; health=26561|22281&nbsp; mana=20|20<br />
&nbsp; Spell Stats:&nbsp; power=280|0(0)&nbsp; hit=12.49%|12.49%(249)&nbsp; crit=19.10%|14.10%(647)&nbsp; penetration=0|0(0)&nbsp; haste=19.04%|10.07%(330)&nbsp; mp5=0|0(0)<br />
&nbsp; Attack Stats&nbsp; power=6610|4182(569)&nbsp; hit=7.59%|7.59%(249)&nbsp; crit=30.42%|21.11%(647)&nbsp; expertise=12.69|12.69(63)&nbsp; penetration=30.72%|30.72%(430)&nbsp; haste=39.77%|13.08%(330)<br />
&nbsp; Defense Stats:&nbsp; armor=16714|14370(13892)&nbsp; blockv=972|749(0)&nbsp; defense=0|0(0)&nbsp; miss=0.00%|0.00%&nbsp; dodge=0.00%|0.00%(0)&nbsp; parry=0.00%|0.00%(0)&nbsp; block=0.00%|0.00%(0) crit=13.90%|13.90%<br />
&nbsp; Glyphs: dark_death/pestilence/raise_dead/the_ghoul/horn_of_winter/icy_touch<br />
&nbsp; Priorities:<br />
&nbsp; &nbsp; flask,type=endless_rage/food,type=dragonfin_filet/blood_presence/snapshot_stats/raise_dead<br />
&nbsp; &nbsp; auto_attack/sequence,wait_on_ready=1:plague_strike:icy_touch:blood_strike:blood_strike:scourge_strike<br />
&nbsp; &nbsp; death_coil/restart_sequence,name=default<br />
&nbsp; Actions:<br />
&nbsp; &nbsp; blood_caked_blade&nbsp; Count= 35.2| 8.36sec&nbsp; DPE=&nbsp;  993| 2%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 117&nbsp; Miss=0.43%&nbsp; Hit=1032| 635|1216&nbsp; Dodge=3.4%<br />
&nbsp; &nbsp; blood_plague&nbsp; &nbsp; &nbsp;  Count= 29.2|10.44sec&nbsp; DPE=&nbsp; 3438| 5%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 335&nbsp; Miss=0.00%&nbsp; TickCount=87&nbsp; MissTick=0.0%&nbsp; Tick=1151|967|1435<br />
&nbsp; &nbsp; blood_strike&nbsp; &nbsp; &nbsp;  Count= 59.9| 4.98sec&nbsp; DPE=&nbsp; 3122| 9%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 624&nbsp; Miss=0.40%&nbsp; Hit=2099|1392|2399&nbsp; Crit= 4324| 2740| 4941|49.5%&nbsp; Dodge=3.3%<br />
&nbsp; &nbsp; death_coil&nbsp; &nbsp; &nbsp; &nbsp;  Count= 56.9| 5.16sec&nbsp; DPE=&nbsp; 4572|12%&nbsp; DPET=&nbsp; 3328&nbsp; DPR= 114.3&nbsp; pDPS= 869&nbsp; Miss=1.50%&nbsp; Hit=3385|2938|4047&nbsp; Crit= 7073| 6140| 8458|33.6%<br />
&nbsp; &nbsp; frost_fever&nbsp; &nbsp; &nbsp; &nbsp; Count= 29.7|10.22sec&nbsp; DPE=&nbsp; 3344| 5%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 331&nbsp; Miss=0.00%&nbsp; TickCount=87&nbsp; MissTick=0.0%&nbsp; Tick=1136|955|1423<br />
&nbsp; &nbsp; icy_touch&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Count= 30.1|10.07sec&nbsp; DPE=&nbsp; 2221| 3%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 223&nbsp; Miss=1.53%&nbsp; Hit=1645|1424|1993&nbsp; Crit= 3437| 2977| 4166|33.6%<br />
&nbsp; &nbsp; melee_main_hand&nbsp; &nbsp; Count=121.6| 2.48sec&nbsp; DPE=&nbsp; 3848|22%&nbsp; DPET=&nbsp; 1566&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS=1561&nbsp; Miss=0.40%&nbsp; Hit=2891|2444|3428&nbsp; Crit= 5956| 5034| 7062|40.4%&nbsp; Glance=2169|24.0%&nbsp; Dodge=3.3%<br />
&nbsp; &nbsp; necrosis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  Count=117.1| 2.57sec&nbsp; DPE=&nbsp;  751| 4%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 294&nbsp; Miss=0.00%&nbsp; Hit= 751| 345|1328<br />
&nbsp; &nbsp; plague_strike&nbsp; &nbsp; &nbsp; Count= 30.3|10.07sec&nbsp; DPE=&nbsp; 3538| 5%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 358&nbsp; Miss=0.41%&nbsp; Hit=2206|1904|2564&nbsp; Crit= 5244| 4528| 6098|46.5%&nbsp; Dodge=3.3%<br />
&nbsp; &nbsp; scourge_strike&nbsp; &nbsp;  Count= 29.7|10.07sec&nbsp; DPE=&nbsp; 5787| 8%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 574&nbsp; Miss=0.39%&nbsp; Hit=3352|2582|3847&nbsp; Crit= 7970| 5848| 9149|55.4%&nbsp; Dodge=3.3%<br />
&nbsp; &nbsp; unholy_blight&nbsp; &nbsp; &nbsp; Count= 56.1| 5.24sec&nbsp; DPE=&nbsp;  902| 2%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 169&nbsp; Miss=0.00%&nbsp; TickCount=118&nbsp; MissTick=0.0%&nbsp; Tick=428|118|814<br />
&nbsp; &nbsp; wandering_plague&nbsp;  Count= 52.9| 5.54sec&nbsp; DPE=&nbsp; 1143| 3%&nbsp; DPET=&nbsp; &nbsp;  1&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS= 202&nbsp; Miss=0.00%&nbsp; Hit=1143| 955|1435<br />
&nbsp;  ghoul&nbsp; (DPS=1435.4)<br />
&nbsp; &nbsp; ghoul_melee&nbsp; &nbsp; &nbsp; &nbsp; Count=414.0| 0.73sec&nbsp; DPE=&nbsp; 1038|20%&nbsp; DPET=&nbsp; 1023&nbsp; DPR=&nbsp;  0.0&nbsp; pDPS=1435&nbsp; Miss=0.40%&nbsp; Hit= 946| 832| 971&nbsp; Crit= 1893| 1665| 1942|16.5%&nbsp; Glance= 710|24.0%&nbsp; Dodge=0.3%<br />
&nbsp; Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/divine_spirit/fortitude<br />
&nbsp; Constant Buffs: mark_of_the_wild/replenishment<br />
&nbsp; Dynamic Buffs:<br />
&nbsp; &nbsp; banner_of_victory&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  : start=5.9&nbsp;  refresh=0.0&nbsp; &nbsp; interval= 55.1|55.1&nbsp;  uptime=20%&nbsp; trigger=20%<br />
&nbsp; &nbsp; bloodlust&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  : start=1.0&nbsp;  refresh=0.0&nbsp; &nbsp; interval=&nbsp; 0.0|0.0&nbsp; &nbsp; uptime=13%&nbsp; benefit=22%<br />
&nbsp; &nbsp; corens_chromium_coaster&nbsp; &nbsp;  : start=4.1&nbsp;  refresh=0.0&nbsp; &nbsp; interval= 73.9|73.9&nbsp;  uptime=14%&nbsp; trigger=10%<br />
&nbsp; &nbsp; desolation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; : start=1.0&nbsp;  refresh=56.7&nbsp;  interval=143.5|5.2&nbsp; &nbsp; uptime=99%&nbsp; benefit=98%<br />
&nbsp; &nbsp; rune_of_the_fallen_crusader : start=3.7&nbsp;  refresh=10.2&nbsp;  interval= 41.1|10.5&nbsp;  uptime=38%&nbsp; benefit=75%&nbsp; trigger=10%<br />
&nbsp; &nbsp; sigil_of_virulence&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; : start=5.3&nbsp;  refresh=17.6&nbsp;  interval= 55.5|12.9&nbsp;  uptime=92%&nbsp; trigger=80%<br />
&nbsp; Up-Times:<br />
&nbsp; &nbsp;  98.2% : blood_plague&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br />
&nbsp; &nbsp;  98.9% : frost_fever&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  <br />
&nbsp; Gains:<br />
&nbsp; &nbsp; &nbsp; 147.4 : butchery&nbsp; &nbsp; &nbsp; &nbsp;  (overflow=1.5%)<br />
&nbsp; &nbsp; &nbsp; 278.0 : dirge&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; (overflow=3.8%)<br />
&nbsp; &nbsp; &nbsp; 296.6 : glyph_icy_touch<br />
&nbsp; &nbsp; &nbsp;  30.7 : power_refund&nbsp;  <br />
&nbsp; &nbsp;  1577.6 : rune_abilities&nbsp;  (overflow=1.1%)<br />
<br />
Auras and De-Buffs:<br />
&nbsp; Constant: abominations_might/arcane_empowerment/battle_shout/bleeding/blood_frenzy/blood_plague/crypt_fever<br />
&nbsp; Constant: curse_of_elements/devotion_aura/earth_and_moon/ebon_plaguebringer/elemental_oath/expose_armor/faerie_fire<br />
&nbsp; Constant: ferocious_inspiration/flametongue_totem/frost_fever/heart_of_the_crusader/horn_of_winter/hunters_mark<br />
&nbsp; Constant: improved_faerie_fire/improved_moonkin/improved_scorch/improved_shadow_bolt/infected_wounds/insect_swarm<br />
&nbsp; Constant: judgement_of_wisdom/judgements_of_the_just/leader_of_the_pack/mana_spring_totem/mangle/master_poisoner<br />
&nbsp; Constant: misery/moonkin/poisoned/rampage/sanctified_retribution/savage_combat/strength_of_earth/sunder_armor<br />
&nbsp; Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff/trauma/trueshot/unleashed_rage<br />
&nbsp; Constant: windfury_totem/winters_chill/wrath_of_air<br />
&nbsp; Dynamic:<br />
<br />
Waiting:<br />
&nbsp; &nbsp;  1.9% : UnholyDK<br />
<br />
Baseline Performance:<br />
&nbsp; TotalEvents&nbsp;  = 20817991<br />
&nbsp; MaxEventQueue = 17<br />
&nbsp; TargetHealth&nbsp; = 2123809<br />
&nbsp; SimSeconds&nbsp; &nbsp; = 2998932<br />
&nbsp; CpuSeconds&nbsp; &nbsp; = 41.728<br />
&nbsp; SpeedUp&nbsp; &nbsp; &nbsp;  = 71869<br />
<br />
RNG global Actual/Expected Roll=1.001411 Range=1.000000 Gauss=1.000000</code><hr />
</div>Random things I found out not mentioned in other threads:<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				<div>
					Originally Posted by <strong>Nyth_</strong>
					(Post 1466121)
				</div>
				<div style="font-style:italic">That seems quite odd, because it never worked that way as far as I know. It has always been multiplicative, also on previous PTR builds with scourge strike.<br />
<br />
In previous occasions where coefficient calculation didn't add up, it usually turned out to either be the overlooking of a variable (like outbreak).</div>
			
			<hr />
		</td>
	</tr>
	</table>
</div>Yea I know, everybody just assumes multipilcativity with damage modifiers, but nobody ever goes on and tries it.<br />
I did the same for balance druid when, you would be supprised how much '+x% damage' talents are actually additive<br />
<br />
PTR Testing:<br />
-Black Ice<br />
-Desolation<br />
-Outbreak<br />
-Bone shield<br />
This is just to show that RoR is not affecting the shadow damage<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">UP, 1h, FF+EP<br />
09:50:33&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (540 Overkill)<br />
09:50:33&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (304 Overkill)<br />
541 * 2*.25 *1.13 = 305.665<br />
<br />
UP, 1h, BP+EP<br />
09:55:27&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (530 Overkill)<br />
09:55:27&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (299 Overkill)<br />
531 * 2*.25 *1.13 = 300.0<br />
<br />
UP, 1h, FF+BP+EP<br />
09:51:17&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1285 Overkill) *<br />
09:51:17&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1089 Overkill)<br />
1286 * 3*.25 *1.13 = 1089.9<br />
<br />
BP, 1h, FF+EP<br />
09:52:58&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (620 Overkill)<br />
09:52:59&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (402 Overkill)<br />
621 * 2*.25 *1.13*1.15 = 403.49<br />
<br />
BP, 1h, BP+EP<br />
09:53:47&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (636 Overkill)<br />
09:53:48&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (413 Overkill)<br />
637 * 2*.25 *1.13*1.15 = 413.9<br />
<br />
BP, 1h, FF+BP+EP<br />
10:01:29&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1482 Overkill) *<br />
10:01:29&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1445 Overkill)<br />
1483 * 3*.25 *1.13*1.15 = 1445.37</code><hr />
</div><br />
-Black Ice<br />
-Bone shield<br />
+Desolation<br />
-Outbreak<br />
<br />
This is to show that Desolation is additive with Blood Presence<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">UP, 1h, FF+BP+EP, Desolation<br />
10:07:11&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1334 Overkill) *<br />
10:07:12&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1187 Overkill)<br />
1335 * 3*.25&nbsp; *1.13 *1.05 = 1187.98<br />
<br />
BP, 1h, FF+BP+EP, Desolation<br />
10:08:57&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (668 Overkill)<br />
10:08:57&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (679 Overkill)<br />
667 * 3*.25&nbsp; *1.13 *1.05 * 1.15 = 682.58<br />
667 * 3*.25&nbsp; *1.13 *1.20&nbsp; &nbsp; &nbsp; &nbsp; = 678.34</code><hr />
</div>-Black Ice<br />
+Bone shield<br />
-Desolation<br />
-Outbreak<br />
<br />
This is to show that Bone Shield is additive with Blood Presence<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">UP, 1h, FF+BP+EP, Bone shield<br />
10:16:40&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (590 Overkill)<br />
10:16:40&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (510 Overkill)<br />
591 * 3*.25&nbsp; *1.13 *1.02 = 510.89<br />
<br />
BP, 1h, FF+BP+EP, Bone shield<br />
10:14:41&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (667 Overkill)<br />
10:14:42&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (662 Overkill)<br />
668 * 3*.25&nbsp; *1.13 *1.02 * 1.15 = 662.07<br />
668 * 3*.25&nbsp; *1.13 *1.17&nbsp; &nbsp; &nbsp; &nbsp; = 664.37<br />
To close really.<br />
<br />
BP, 2h, FF+BP+EP, Bone shield<br />
10:20:23&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2550 Overkill) *<br />
10:20:23&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (2629 Overkill)<br />
2551 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.15 = 2637.4<br />
2551 * 3*.25 * 1.13 * 1.04 * 1.17&nbsp; &nbsp; &nbsp; &nbsp; = 2630.7</code><hr />
</div>-Black Ice<br />
+Bone shield<br />
+Desolation<br />
-Outbreak<br />
<br />
This is to show that Desolation, Bone Shield and Blood Presence are additive<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">BP, 2h, FF+BP+EP, Bone shield, Desolation<br />
10:23:08&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (1139 Overkill)<br />
10:23:08&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (1225 Overkill)<br />
1140 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.05 * 1.15 = 1237.557<br />
1140 * 3*.25 * 1.13 * 1.04 * 1.22&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  = 1225.85</code><hr />
</div>+Black Ice<br />
-Bone shield<br />
-Desolation<br />
-Outbreak<br />
<br />
This is to show that Black Ice and Blood Presence are additive<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">BP, 2h, FF+BP+EP<br />
10:26:06&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2708 Overkill) *<br />
10:26:06&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (2984 Overkill)<br />
2709 * 3*.25 * 1.13 * 1.04 * 1.10 * 1.15 = 3020.46<br />
2709 * 3*.25 * 1.13 * 1.04 * 1.25&nbsp; &nbsp; &nbsp; &nbsp; = 2984.64</code><hr />
</div>+Black Ice<br />
+Bone shield<br />
+Desolation<br />
-Outbreak<br />
<br />
This is to show that Black Ice, Desolation, Bone Shield and Blood Presence are additive<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">BP, 2h, FF+BP+EP, Bone shield, Desolation<br />
10:27:55&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2697 Overkill) *<br />
10:27:55&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (3138 Overkill)<br />
2698 * 3*.25 * 1.13 * 1.04 * 1.02 * 1.05 * 1.10 * 1.15 = 3221.77<br />
1140 * 3*.25 * 1.13 * 1.04 * 1.32&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; = 3138.98</code><hr />
</div>+Black Ice<br />
-Bone shield<br />
-Desolation<br />
+Outbreak<br />
<br />
Outbreak has no effect on the shadow damage<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">BP, 2h, FF+BP+EP<br />
10:30:13&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Physical. (2946 Overkill) *<br />
10:30:13&gt; [Your] Scourge Strike hit [Ebon Knight's Training Dummy] 1 Shadow. (3246 Overkill)<br />
2947* 3*.25 * 1.13 * 1.04 * 1.25 = 3246.86</code><hr />
</div><br />
Ghoul:<br />
0 haste<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">1197 AP<br />
85.5 dps<br />
224 - 265, 2.0<br />
122.3 dps<br />
<br />
1886 Ap<br />
134.7 dps<br />
307 - 348, 2.0<br />
163.6 dps<br />
<br />
2106 ap<br />
150.4<br />
333 - 374, 2.0<br />
176.8</code><hr />
</div>Ghoul weapon dps = 50 + AP/14*0.84<br />
<br />
Gargoyle Strike<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left"> 543 AP<br />
&nbsp;355 dmg<br />
<br />
4026 AP<br />
1731 dmg</code><hr />
</div>AP Scaling: (1731-355)/(4026-543) = 0.40<br />
Base damage: 1731 - (1731-355)/(4026-543)*4026 = 140</div>

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