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06/08/07, 3:22 PM
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#151
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Bald Bull
Orc Death Knight
Talnivarr (EU)
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I've been told it has been fixed.
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06/08/07, 3:30 PM
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#152
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Glass Joe
Night Elf Rogue
Dark Iron
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Originally Posted by ayb
Sorry to bump an old topic but I figured it would be better than making a new one. We're venturing in to AQ40 tonight and the only fight that concerns me is the twin emps. Has anyone been back there lately and seen if they're teleport/aggro switch is still bugged?
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I was part of a full AQ40 clear about 2-3 weeks ago. The Twin Emps were still bugged, but in a different way.
What would happen with us was that when it came time for the teleport, the following would happen:
1) The Emps would perform the teleport cast animation.
2) The Emps would not switch places.
3) Aggro was reset, and after a few seconds the tank would run back in and gain the initial teleport threat.
It was easy. Just as the teleport timer ran round, we'd have all the melee back out, then back in as the tank got the initial aggro. Very easy fight if you get the teleport timing down. (Incidentally, we had to guess on timing since Deadly wasn't displaying timers for them).
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06/08/07, 6:49 PM
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#153
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Von Kaiser
Undead Warlock
Draenor (EU)
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Originally Posted by ayb
Sorry to bump an old topic but I figured it would be better than making a new one. We're venturing in to AQ40 tonight and the only fight that concerns me is the twin emps. Has anyone been back there lately and seen if they're teleport/aggro switch is still bugged?
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Rest easy, we went back for the first time in months for the Dodge enchant last weekend and the Twin Emperors seemed exactly the same as they'd always been, teleporting normally again.
It was an incredibly fun raid it has to be said, there was something terribly theraputic about taking on two Mindslayer packs at a time and wiping the floor with the bastards.
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06/09/07, 10:10 AM
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#154
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Glass Joe
Tauren Druid
Twisting Nether (EU)
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Originally Posted by Chantinelle
Rest easy, we went back for the first time in months for the Dodge enchant last weekend and the Twin Emperors seemed exactly the same as they'd always been, teleporting normally again.
It was an incredibly fun raid it has to be said, there was something terribly theraputic about taking on two Mindslayer packs at a time and wiping the floor with the bastards.
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God I hated that trash so much, my previous guild even gave DKP for clearing those packs pre C'thun. I still can't think of anything worse than those really.
I wish I could find a guild that would do the pre-TBC instances at least once a month for fun. I really want to poke C'Thun in his eye (and his cool trinket!), and for sure, I want to kill the 4 horsemen.
Naxx had this weird lovely feeling that no other TBC instance have, at leave for me till now.
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08/15/07, 11:22 AM
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#155
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Back in teh house
Farrstrider
Tauren Druid
No WoW Account (EU)
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Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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<Fric> I think the only kind of gay buttsex I'd enjoy on any level would be assraping a smug hipster douchebag (also possibly a roid head and/or fratboy/Jersey Shore cast member)
<Zyla> If there's gonna be a dick in the room besides my own, i'd rather it have to be my brother's. You know that kinda sounds bad all typed out like that,
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08/15/07, 11:55 AM
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#156
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the staleness of Max's dumps
Vykromond
Tauren Druid
No WoW Account
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1) I believe- though this is hearsay- that the reputation gain from killing monsters is doubled. I don't know about the effect on quests.
2) Yeah.
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08/15/07, 11:56 AM
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#157
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Don Flamenco
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Originally Posted by Farstrider
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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I soloed Normal Ramparts on my paladin.. I imagine you could solo pre bc dungeons as a druid. I'd say try it :P
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08/15/07, 11:58 AM
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#158
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Don Flamenco
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Originally Posted by Farstrider
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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I didn't have much trouble solo-ing the Magistrate in UD Strat for my tanking idol. At the time I was in pretty solid Kara-level gear. Take it for what it's worth.
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08/15/07, 1:47 PM
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#159
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Von Kaiser
Tauren Paladin
Kil'Jaeden
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Originally Posted by Farstrider
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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The rep from monsters is doubled, but I think thats only on the PTR.
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08/15/07, 2:09 PM
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#160
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Bald Bull
Orc Death Knight
Talnivarr (EU)
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Originally Posted by Farstrider
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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I got my Draenei attuned rather fast. I did Scholomance once, Stratholme once and did quests in EPL/WPL whilst levelling and that got me the rep required.
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08/17/07, 7:12 PM
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#161
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Don Flamenco
Undead Priest
Talnivarr (EU)
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Tried naxx today (cleared it before tbc too) as a illidan killing guild. We were around 28 people with some casuals.
Our mt tanked razuvious and it was fine. UBS was hitting for 12-19k.
Gluth still require some good kiting and 4hm still good rotations.
We did Sapphiron without any frost resistance and it was doable but hard as a healer.
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08/17/07, 8:01 PM
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#162
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King Hippo
Blood Elf Paladin
Staghelm
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You can solo Strat/Scholo (for the most part) fairly easily as almost any class. Nothing seems to hit hard or have much HP any more.
It's much, much faster to just get a few guildies and blitz it, though. I got sick of soloing strat because of getting feared into multiple packs. I could have done it, but it would have been a long, long time.
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08/19/07, 3:35 AM
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#163
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<Druid Trainer> Emeritus
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From a PuG Naxx raid I ran this week:
WWS History
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08/19/07, 3:39 AM
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#164
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The man is a stock car legend.
Shifft
Draenei Shaman
No WoW Account
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We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk 
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08/19/07, 4:23 AM
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#165
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Von Kaiser
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Originally Posted by Arawethion
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That heigan parse is great.
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Reclaimed is currently looking for 2 Mages, 2 Warlocks, and a Holy Priest who are Elitist Jerks just like the rest of our guild.
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08/19/07, 6:01 AM
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#166
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Bald Bull
Tauren Warrior
Kil'Jaeden
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Originally Posted by Shifft
We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk 
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It always was - I don't get where the nonsense about it not being possible came from. His aggro is pure classic tank and spank - the difference was you had so much rage that even a retarded tank could hold it just fine. Hell there were videos of people pulling aggro.
I'd go on about how this applies to the old theories on hateful strike - but that discussion has been done in the archives and you can read about it there... maybe 50 times over.
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08/19/07, 6:25 AM
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#167
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Piston Honda
Orc Death Knight
Bonechewer
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Originally Posted by Shifft
We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk 
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I think its better that be didn't even parse the grobbulus kill =P
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08/19/07, 6:59 AM
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#168
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Bald Bull
Tauren Warrior
Kil'Jaeden
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Originally Posted by Skulli
Tried naxx today (cleared it before tbc too) as a illidan killing guild. We were around 28 people with some casuals.
Our mt tanked razuvious and it was fine. UBS was hitting for 12-19k.
Gluth still require some good kiting and 4hm still good rotations.
We did Sapphiron without any frost resistance and it was doable but hard as a healer.
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A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.
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08/19/07, 7:05 AM
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#169
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Von Kaiser
Night Elf Druid
Tarren Mill (EU)
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Originally Posted by Farstrider
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
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Yes. All of Scholomance and Stratholme (except the Baron) is trivial to beat with basic level 70 feral gear. Most go down quickly in catform and the heavy hitters, or those with adds (such as Jandice or Alexei Barov), all fall to bearform. Wield your insignia, prowl past most of the mobs to save time, and assassinate the bosses for 50 rep each and a Corruptor's Scourgestone. The Baron in Stratholme is the odd one out - he requires better gear and/or collection of the holy water due to issue of handling the skeletons that heal him.
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08/19/07, 7:36 AM
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#170
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Don Flamenco
Undead Priest
Talnivarr (EU)
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Originally Posted by Quigon
A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.
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Yes, we did it with 6 tanks and they died after like 35 marks. Tanks can stay pretty long now.
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08/20/07, 2:49 AM
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#171
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Glass Joe
Night Elf Hunter
Moonrunner
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Sorry to be an OT jackass, but I figured this was a good place to ask.
Is there any Alliance guild on a PvE/RP-PvE server that regularly runs pre-BC instances? I joined WoW just before BC hit, and I wouldn't mind being able to see Naxx/AQ40/BWL/MC, etc. I can xfer one of my toons to your server, either a well-geared hunter or priest.
Hunter: The Armory
Priest: The Armory
Thanks much
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08/20/07, 4:35 AM
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#172
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In 1st, e-brake activated.
Kytrarewn
Undead Rogue
No WoW Account
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Originally Posted by Crusnik
Sorry to be an OT jackass, but I figured this was a good place to ask.
Is there any Alliance guild on a PvE/RP-PvE server that regularly runs pre-BC instances? I joined WoW just before BC hit, and I wouldn't mind being able to see Naxx/AQ40/BWL/MC, etc. I can xfer one of my toons to your server, either a well-geared hunter or priest.
Hunter: The Armory
Priest: The Armory
Thanks much
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MC and BWL are beyond trivial now, with the exception of the annoyinc cockblocks that existed in the first place (Onyxia Scale Cloak). Chromaggus with cloak of shadows and mass dispel, for example... absolutely retarded.
Naxx, and C'thun are the only things that would be worth trying in TBC ofr "fun-factor".
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08/20/07, 4:45 AM
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#173
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Don Flamenco
Human Rogue
Laughing Skull
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Originally Posted by Quigon
A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.
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Yeah, we organized a PuG. The marks only stack to 8 or something, easily healable through for both tanks and healers iirc. We killed Thane and Mograine without any DPS rotations at all - everyone just zerged em down.
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10/08/07, 11:27 AM
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#174
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Glass Joe
Blood Elf Priest
Jubei'Thos
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Apologies for bumping the old thread, but it's still relevant and there's still a lot of interest in naxx runs.
Previous attempts at pugs on this instance died at thaddius, mainly waiting for everyone to set up a working thaddius arrows mod, which didn't end up working.
My question is, how have people dealt with pug runs on thaddius? Do you get everyone with a working thaddius+bigwigs combo, or do you simple do a 'negative left, positive right' strat?
Was there any connection issues with people, making the 2 side approach difficult?
Keep in mind that only myself and a few others have done it.
With the bug on Sapphiron, is it completely based on luck?
WoW-Europe.com Forums -> Sapphiron bugged :< 2.2
Possibly the iceblock LoS object isn't being translated properly (the object isn't where it's being dispalyed.)
Hopefully this will be fixed.
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10/08/07, 11:43 AM
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#175
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Great Tiger
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With PuGs on Thaddius, I assume "negative left, positive right" is pretty much the way to go. The "switch charges left, same charges right" method is probably a bit too complex for a PuG if they don't have the arrow mod.
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