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Old 06/08/07, 3:22 PM   #151
Illundai
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Talnivarr (EU)
I've been told it has been fixed.

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Old 06/08/07, 3:30 PM   #152
Alandara
Glass Joe
 
Night Elf Rogue
 
Dark Iron
Originally Posted by ayb View Post
Sorry to bump an old topic but I figured it would be better than making a new one. We're venturing in to AQ40 tonight and the only fight that concerns me is the twin emps. Has anyone been back there lately and seen if they're teleport/aggro switch is still bugged?
I was part of a full AQ40 clear about 2-3 weeks ago. The Twin Emps were still bugged, but in a different way.

What would happen with us was that when it came time for the teleport, the following would happen:
1) The Emps would perform the teleport cast animation.
2) The Emps would not switch places.
3) Aggro was reset, and after a few seconds the tank would run back in and gain the initial teleport threat.

It was easy. Just as the teleport timer ran round, we'd have all the melee back out, then back in as the tank got the initial aggro. Very easy fight if you get the teleport timing down. (Incidentally, we had to guess on timing since Deadly wasn't displaying timers for them).

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Old 06/08/07, 6:49 PM   #153
Chantinelle
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Undead Warlock
 
Draenor (EU)
Originally Posted by ayb View Post
Sorry to bump an old topic but I figured it would be better than making a new one. We're venturing in to AQ40 tonight and the only fight that concerns me is the twin emps. Has anyone been back there lately and seen if they're teleport/aggro switch is still bugged?
Rest easy, we went back for the first time in months for the Dodge enchant last weekend and the Twin Emperors seemed exactly the same as they'd always been, teleporting normally again.

It was an incredibly fun raid it has to be said, there was something terribly theraputic about taking on two Mindslayer packs at a time and wiping the floor with the bastards.

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Old 06/09/07, 10:10 AM   #154
Dey
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Twisting Nether (EU)
Originally Posted by Chantinelle View Post
Rest easy, we went back for the first time in months for the Dodge enchant last weekend and the Twin Emperors seemed exactly the same as they'd always been, teleporting normally again.

It was an incredibly fun raid it has to be said, there was something terribly theraputic about taking on two Mindslayer packs at a time and wiping the floor with the bastards.
God I hated that trash so much, my previous guild even gave DKP for clearing those packs pre C'thun. I still can't think of anything worse than those really.

I wish I could find a guild that would do the pre-TBC instances at least once a month for fun. I really want to poke C'Thun in his eye (and his cool trinket!), and for sure, I want to kill the 4 horsemen.

Naxx had this weird lovely feeling that no other TBC instance have, at leave for me till now.

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Old 08/15/07, 11:22 AM   #155
Farstrider
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Farrstrider
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Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?

Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?

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Old 08/15/07, 11:55 AM   #156
• Vykromond
the staleness of Max's dumps
 
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Vykromond
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1) I believe- though this is hearsay- that the reputation gain from killing monsters is doubled. I don't know about the effect on quests.
2) Yeah.

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Old 08/15/07, 11:56 AM   #157
Iol
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Troll Shaman
 
Durotan
Originally Posted by Farstrider View Post
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
I soloed Normal Ramparts on my paladin.. I imagine you could solo pre bc dungeons as a druid. I'd say try it :P

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Old 08/15/07, 11:58 AM   #158
Daenerys
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Tauren Druid
 
Illidan
Originally Posted by Farstrider View Post
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?

Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
I didn't have much trouble solo-ing the Magistrate in UD Strat for my tanking idol. At the time I was in pretty solid Kara-level gear. Take it for what it's worth.

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Old 08/15/07, 1:47 PM   #159
Jenos
Von Kaiser
 
Tauren Paladin
 
Kil'Jaeden
Originally Posted by Farstrider View Post
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?

Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
The rep from monsters is doubled, but I think thats only on the PTR.

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Old 08/15/07, 2:09 PM   #160
Illundai
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Orc Death Knight
 
Talnivarr (EU)
Originally Posted by Farstrider View Post
Again, sorry to bump/hump an old topic, but I was wondering if anyone knew roughly how much the rep gains from AD quests/mobs have been increased? I rerolled in TBC, as did many of my guild, but we're looking at going to Naxx as a weekend "relaxation raid" in the next few weeks. Would a couple of evenings bashing away at Scholo/Strat trash & bosses probably get us all sorted?

Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
I got my Draenei attuned rather fast. I did Scholomance once, Stratholme once and did quests in EPL/WPL whilst levelling and that got me the rep required.

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Old 08/17/07, 7:12 PM   #161
Skulli
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Undead Priest
 
Talnivarr (EU)
Tried naxx today (cleared it before tbc too) as a illidan killing guild. We were around 28 people with some casuals.
Our mt tanked razuvious and it was fine. UBS was hitting for 12-19k.
Gluth still require some good kiting and 4hm still good rotations.
We did Sapphiron without any frost resistance and it was doable but hard as a healer.

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Old 08/17/07, 8:01 PM   #162
Jebraltar
King Hippo
 
Blood Elf Paladin
 
Staghelm
You can solo Strat/Scholo (for the most part) fairly easily as almost any class. Nothing seems to hit hard or have much HP any more.

It's much, much faster to just get a few guildies and blitz it, though. I got sick of soloing strat because of getting feared into multiple packs. I could have done it, but it would have been a long, long time.

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Old 08/19/07, 3:35 AM   #163
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
From a PuG Naxx raid I ran this week:
WWS History

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 08/19/07, 3:39 AM   #164
 Shifft
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Shifft
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We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk

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Old 08/19/07, 4:23 AM   #165
Tiburon11
Von Kaiser
 
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Human Warrior
 
Skywall
Originally Posted by Arawethion View Post
From a PuG Naxx raid I ran this week:
WWS History
That heigan parse is great.

Reclaimed is currently looking for 2 Mages, 2 Warlocks, and a Holy Priest who are Elitist Jerks just like the rest of our guild.

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Old 08/19/07, 6:01 AM   #166
Quigon
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Tauren Warrior
 
Kil'Jaeden
Originally Posted by Shifft View Post
We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk
It always was - I don't get where the nonsense about it not being possible came from. His aggro is pure classic tank and spank - the difference was you had so much rage that even a retarded tank could hold it just fine. Hell there were videos of people pulling aggro.
I'd go on about how this applies to the old theories on hateful strike - but that discussion has been done in the archives and you can read about it there... maybe 50 times over.

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Old 08/19/07, 6:25 AM   #167
Tojara
Piston Honda
 
Orc Death Knight
 
Bonechewer
Originally Posted by Shifft View Post
We ran naxx a while ago and I found out it is very, very possible to pull aggro on Patchwerk
I think its better that be didn't even parse the grobbulus kill =P

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Old 08/19/07, 6:59 AM   #168
Quigon
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Tauren Warrior
 
Kil'Jaeden
Originally Posted by Skulli View Post
Tried naxx today (cleared it before tbc too) as a illidan killing guild. We were around 28 people with some casuals.
Our mt tanked razuvious and it was fine. UBS was hitting for 12-19k.
Gluth still require some good kiting and 4hm still good rotations.
We did Sapphiron without any frost resistance and it was doable but hard as a healer.
A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.

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Old 08/19/07, 7:05 AM   #169
Deliverance
Von Kaiser
 
Night Elf Druid
 
Tarren Mill (EU)
Originally Posted by Farstrider View Post
Am I also correct in thinking that a reasonably well geared 70 druid can probably solo most of those instances?
Yes. All of Scholomance and Stratholme (except the Baron) is trivial to beat with basic level 70 feral gear. Most go down quickly in catform and the heavy hitters, or those with adds (such as Jandice or Alexei Barov), all fall to bearform. Wield your insignia, prowl past most of the mobs to save time, and assassinate the bosses for 50 rep each and a Corruptor's Scourgestone. The Baron in Stratholme is the odd one out - he requires better gear and/or collection of the holy water due to issue of handling the skeletons that heal him.

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Old 08/19/07, 7:36 AM   #170
Skulli
Don Flamenco
 
Undead Priest
 
Talnivarr (EU)
Originally Posted by Quigon View Post
A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.
Yes, we did it with 6 tanks and they died after like 35 marks. Tanks can stay pretty long now.

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Old 08/20/07, 2:49 AM   #171
Crusnik
Glass Joe
 
Night Elf Hunter
 
Moonrunner
Sorry to be an OT jackass, but I figured this was a good place to ask.

Is there any Alliance guild on a PvE/RP-PvE server that regularly runs pre-BC instances? I joined WoW just before BC hit, and I wouldn't mind being able to see Naxx/AQ40/BWL/MC, etc. I can xfer one of my toons to your server, either a well-geared hunter or priest.

Hunter: The Armory

Priest: The Armory

Thanks much

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Old 08/20/07, 4:35 AM   #172
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
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Originally Posted by Crusnik View Post
Sorry to be an OT jackass, but I figured this was a good place to ask.

Is there any Alliance guild on a PvE/RP-PvE server that regularly runs pre-BC instances? I joined WoW just before BC hit, and I wouldn't mind being able to see Naxx/AQ40/BWL/MC, etc. I can xfer one of my toons to your server, either a well-geared hunter or priest.

Hunter: The Armory

Priest: The Armory

Thanks much
MC and BWL are beyond trivial now, with the exception of the annoyinc cockblocks that existed in the first place (Onyxia Scale Cloak). Chromaggus with cloak of shadows and mass dispel, for example... absolutely retarded.

Naxx, and C'thun are the only things that would be worth trying in TBC ofr "fun-factor".

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Old 08/20/07, 4:45 AM   #173
Clandestine
Don Flamenco
 
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Human Rogue
 
Laughing Skull
Originally Posted by Quigon View Post
A guild on our server did 4H about 3-4 months ago with 70s and said it took about 3-4 minutes, with no transitions. You can just kill the first two mobs with one tank apparently.
Yeah, we organized a PuG. The marks only stack to 8 or something, easily healable through for both tanks and healers iirc. We killed Thane and Mograine without any DPS rotations at all - everyone just zerged em down.

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Old 10/08/07, 11:27 AM   #174
Kela
Glass Joe
 
Blood Elf Priest
 
Jubei'Thos
Apologies for bumping the old thread, but it's still relevant and there's still a lot of interest in naxx runs.

Previous attempts at pugs on this instance died at thaddius, mainly waiting for everyone to set up a working thaddius arrows mod, which didn't end up working.

My question is, how have people dealt with pug runs on thaddius? Do you get everyone with a working thaddius+bigwigs combo, or do you simple do a 'negative left, positive right' strat?
Was there any connection issues with people, making the 2 side approach difficult?
Keep in mind that only myself and a few others have done it.

With the bug on Sapphiron, is it completely based on luck?

WoW-Europe.com Forums -> Sapphiron bugged :< 2.2

Possibly the iceblock LoS object isn't being translated properly (the object isn't where it's being dispalyed.)

Hopefully this will be fixed.

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Old 10/08/07, 11:43 AM   #175
snape
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Human Mage
 
Destromath
With PuGs on Thaddius, I assume "negative left, positive right" is pretty much the way to go. The "switch charges left, same charges right" method is probably a bit too complex for a PuG if they don't have the arrow mod.

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