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10/16/07, 7:10 PM
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#2501
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Don Flamenco
Human Paladin
Ravencrest (EU)
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Only problem what I see with the threat reduction is that it contradicts the talent decision what I could make by selecting Redoubt instead of Improved Devotion aura. If IDAura and toughnes was swapped, I wouldnt need to think about myself speccing on 5man tanking while going to precision. The other option what I currently use is going for offhealer trough holy and skip precision.
Beginning of protection has been always the problem for me personally to go for precision. It was basicly 5 talents completely wasted for 3% of hit. That was too huge cost considering that I had weaponskill as human and already over 7% hit from gear. Now if Judgement of command stays with spell hit (What I hope it doesnt) I may want to spec precision, but taking it I would definetely select Redoubt for 5man tanking. Its just that my Retribution threat reduction is logically against that kind of "hybrid" spec. Only logical route would be then to go holy with the spare talents for imp LoH and such.
I predict that Blizzard makes the talent "While equiping 2-handed weapons". It would save a lot of headache.
Last edited by Cromfel : 10/16/07 at 7:18 PM.
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10/16/07, 7:12 PM
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#2502
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Great Tiger
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Originally Posted by Shaker
You're really just overexaggerating this. Assuming a VERY rough (and probably conservative) estimate of 50% of your threat generation being holy damage, you toss up RF and you're 30% threat up - double that of the DPS warriors. Now you toss salv on and you're 60% threat up.
I don't think DPS warriors with 0 in prot are "crippled" tanks. They're certainly not optimal, but definitely get a ton better if there's a pally in the group for salv. The ret pally tanking has more going for him than the DPS warrior. Given that neither of us have any actual experience doing this one way or the other, and that the numbers are pretty favorable for the ret pally, I'm going to have to conclude that you're just "putting up righteous fury" .. as it were. :P
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Baseline Paladin Threat
= 100% White Damage + 160% Holy Damage
Ret Paladin Threat w/ Fanaticism
[top] (100% White Damage + 160% Holy Damage) * 70%
70% White Damage + 112% Holy Damage
Ret Paladin Threat w/ iRF
[top] (100% White damage + 190% Holy Damage) * 70%
70% white damage threat + 133% Holy Threat
iRF does not remotely make up the 30% loss of threat from Fanaticism. We also do not have abilities with innate threat values like Warriors or Druids.
A spec like mine with 0 points in Prot would have quite a bit of trouble holding aggro without judicious use of 2h tanking and use of taunt/BoP in 2.3.
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10/16/07, 7:20 PM
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#2503
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by Shaker
You're really just overexaggerating this.
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Again: ask your favorite tank if losing 30% of all his threat would be a big deal. I guarantee you I know what he'll say.
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Assuming a VERY rough (and probably conservative) estimate of 50% of your threat generation being holy damage, you toss up RF and you're 30% threat up - double that of the DPS warriors. Now you toss salv on and you're 60% threat up.
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The modifiers are multiplicative, not additive, and you're not applying salvation correctly regardless.
Suffice it to say, the only thing that lets a Ret paladin maintank a 5-man right now is being able to put salvation on the dps. It simply doesn't work without that; ask anyone who's tried. The new fanaticism change (if it applies all the time) will have the effect of a permanent Blessing of Salvation on the paladin. He'll have to put salv on the rest of the party just to get back to square one, which is tanking for unsalved dps, which isn't doable.
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I don't think DPS warriors with 0 in prot are "crippled" tanks. They're certainly not optimal, but definitely get a ton better if there's a pally in the group for salv. The ret pally tanking has more going for him than the DPS warrior.
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No, he doesn't. A zero-prot warrior can tank for unsalved dps; it's not pretty but it can be done. A zero-prot paladin can't do that without salv on the dps.
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Given that neither of us have any actual experience doing this one way or the other,
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I do.
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My comrades are my weapons, and I am their shield.
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10/16/07, 7:22 PM
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#2504
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Bald Bull
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Originally Posted by Fiola
I don't know about your guild, but the "real tanks" in mine are sick and tired of doing heroics and Kara and all the conquered "challenge" content. Running normal instances for other people's alts? Forget it.
Also, is that suggestion based on your own experience, or just a theoretical solution? In my own experience, geared DPS is already pulling aggro off of me in my tank gear with Salv. If I pick up 2.3's Fanaticism, tanking then will be like trying to tank without Salvation now - except I won't be able to fix it by blessing Salv.
I say it is a real issue. Are you willing to live with it and any other associated stigma? ("Ret paladins can't tank; lolret")
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Any good DPS can and should be able to pull threat at any given time. A great DPS is one who can maintain their output and control their aggro levels.
I suppose it is maybe just my guild, but our tanks are always very helpful about running things, even for alts (as long as they're not in the middle of something else). If you're getting the opposite, I'm sorry, but from my experience if you ask nicely people don't care that much.
And honestly, I am perfectly willing to live with the stigma that "lewl a ret pally can't tank" because it sure as hell is better than "a ret pally can't dps".
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10/16/07, 7:23 PM
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#2505
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Glass Joe
Blood Elf Paladin
Maelstrom
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Originally Posted by Cathela
Again: ask your favorite tank if losing 30% of all his threat would be a big deal. I guarantee you I know what he'll say.
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Sure, but my favorite tanks actually spec for tanking. I personally don't see a problem with this, and I'm more than happy to take 30% threat reduction wherever they want to put it.
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10/16/07, 7:25 PM
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#2506
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by Rheyah
As I've said previously, most of the threat problems created by this change are hugely offset by Improved Righteous Fury which provides a colossal amount of threat benefit, and Fanaticism itself, which ultimately means that the Ret paladin has a pretty decent chance of getting 15% more damage anyway.
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Even assuming ImpRF could make up for Fanaticism -- it can't -- which talents are you planning to give up to get Improved RF with a full PvE Ret build?
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My comrades are my weapons, and I am their shield.
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10/16/07, 7:34 PM
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#2508
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Don Flamenco
Human Paladin
Ravencrest (EU)
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Originally Posted by Lavis Knight
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Yes if Judgements remain their spell hit mechanics, it is pretty nice talent overall. I truly hope that retribution seals would be melee hit based. But cant win everything.
Talent Calculator - World of Warcraft
What exactly would you do with the remaining points (Lets pretend that it is 2.3 talent calculator)? 3% crit? Talents in BoM that is always given by some holy paladin? Imp RF?
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10/16/07, 7:36 PM
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#2509
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Piston Honda
Human Paladin
Argent Dawn (EU)
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Due to the mechanics of Judgements that's slightly inaccurate, but more or less correct. You did not take into account however the increased damage from Vengeance to begin with which does help to offset things very slightly, and the addition of Sanctity Aura which significantly increases the amount of damage actually being done. Then there is also (small as it may be) the addition of Crusader Strike every 6 seconds which while it may not seem a huge amount is still a reasonable amount of threat.
Ultimately it'll be harder, but not impossible. Compared to the current situation it is far improved.
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Even assuming ImpRF could make up for Fanaticism -- it can't -- which talents are you planning to give up to get Improved RF with a full PvE Ret build?
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I am assuming at this point that a "full Retribution raid DPS build" is mutually exclusive with "tanking raid DPS build". Otherwise what is the point of the former if the latter is just as good? A full Ret raid DPS build is something like 5/8/48 currently and will give or take by the same post patch. A backup tankadin build will probably not be quite so brazen. Incidentally, dropping Divine Strength from that build I mentioned will net you your Improved Righteous Fury, and 1 point from any point of Ret you wish (1/3 Crusade maybe) will net you BoK.
A viable tanking build is something else, but if it's just threat you're worried about, that's no problem.
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10/16/07, 7:37 PM
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#2510
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by flyingtoastr
Any good DPS can and should be able to pull threat at any given time. A great DPS is one who can maintain their output and control their aggro levels.
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What's your point here? That the tank producing 30% less threat doesn't matter?
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I suppose it is maybe just my guild, but our tanks are always very helpful about running things, even for alts (as long as they're not in the middle of something else). If you're getting the opposite, I'm sorry, but from my experience if you ask nicely people don't care that much.
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You're fortunate to have tanks who are willing to run instances twice as often as everyone else in the guild. Speaking personally (as a tank) I wish I could do a 5-man every time someone in the guild needs a tank, but if I did that I'd burn out within a month.
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My comrades are my weapons, and I am their shield.
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10/16/07, 7:39 PM
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#2511
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Glass Joe
Blood Elf Paladin
Doomhammer
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Originally Posted by Cromfel
Yes if Judgements rmeain their spell hit mechanics, it is pretty nice talent overall. I truly hope that retribution seals would be melee hit based. But cant win everything.
Talent Calculator - World of Warcraft
What exactly would you do with the remaining points (Lets pretend that it is 2.3 talent calculator)?
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Take 3 of those and put them in the new +3% crit/non dispellable seals talent.
As for the last one its hard to say. If you PVP at all maybe you should remove the one point from bomight and run with a 10% vindication or eye for an eye.
If you favor PVE more perhaps you should invest more in endurance and put 2 points in Divine intellect? (Again removing the single point from Bomight)
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10/16/07, 7:40 PM
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#2512
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Bald Bull
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Originally Posted by Cathela
What's your point here? That the tank producing 30% less threat doesn't matter?
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That comment was in response to your comment about how DPS is already pulling off of you (as a prot pally). IMO most of the time the problem lies not with the tank but with the DPS not paying attention to Omen/KLH.
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10/16/07, 7:41 PM
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#2513
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AUGH CHAMPION TIME
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Given that neither of us have any actual experience doing this one way or the other,
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I do.
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I wasn't aware the talent was on the PTR yet. And yes, I messed up the multiplier, but I'm still boggled by the reaction here - this thread was crying out for threat reduction - there it is, possibly not optimally located, but it is there, and then a backlash crying out about ret pally 5 man tanking abilities? This is beyond silly. You think there wouldn't be this same reaction if Resto druids got a buff that reduced their tanking ability and they were like "BUT WE CAN'T TANK ANYMORE??"
I mean, I hate to put it this way, but it took a long time and a lot of testing and reasoned talk for some of these guys to get Ret DPS looked at seriously, and now people are pissing away all that goodwill with crap like this. I apologize for "shitting up" your thread - I'll stop doing so now.
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10/16/07, 7:42 PM
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#2514
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by flyingtoastr
That comment was in response to your comment about how DPS is already pulling off of you (as a prot pally).
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Where did I say that?
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My comrades are my weapons, and I am their shield.
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10/16/07, 7:43 PM
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#2515
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Piston Honda
Human Paladin
Argent Dawn (EU)
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Honestly at this point I'd say be happy that we finally have proper specialisation in our trees. By and large I imagine the bulk of Retadins will be happy with their new found and pretty incredible threat reduction. Prot pallies seem happier with their new ridiculous health values and Holy paladins have always been a reasonably happy bunch anyway.
I'm hoping maybe for a handful more changes from this PTR, particularly in terms of itemization, but..
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10/16/07, 7:44 PM
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#2516
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Great Tiger
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Originally Posted by flyingtoastr
Any good DPS can and should be able to pull threat at any given time. A great DPS is one who can maintain their output and control their aggro levels.
I suppose it is maybe just my guild, but our tanks are always very helpful about running things, even for alts (as long as they're not in the middle of something else). If you're getting the opposite, I'm sorry, but from my experience if you ask nicely people don't care that much.
And honestly, I am perfectly willing to live with the stigma that "lewl a ret pally can't tank" because it sure as hell is better than "a ret pally can't dps".
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Remind me again why Ret paladins "need threat reduction".
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10/16/07, 7:46 PM
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#2517
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Great Tiger
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Originally Posted by Cathela
Where did I say that?
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He confused me with you.
It's what I said. Losing aggro as a 0-Prot paladin in tank gear versus geared DPS with Salv.
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10/16/07, 7:47 PM
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#2518
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by Shaker
I wasn't aware the talent was on the PTR yet.
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Oh for crying out loud, I laid it out in my post if you'd bothered to read it. Here it is again:
A non-prot paladin in the game right now can't hold aggro against unsalved dps. I know this from experience.
If the same paladin gets -30% threat from Fanaticism and the same dps gets -30% threat from Salvation, can you see how nothing changes?
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I mean, I hate to put it this way, but it took a long time and a lot of testing and reasoned talk for some of these guys to get Ret DPS looked at seriously, and now people are pissing away all that goodwill with crap like this.
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Oh, give me a freakin break. Do you really think the devs are going to pout now and not take us seriously because of this?
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My comrades are my weapons, and I am their shield.
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10/16/07, 7:47 PM
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#2519
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Piston Honda
Human Paladin
Argent Dawn (EU)
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Originally Posted by Fiola
Remind me again why Ret paladins "need threat reduction".
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Ret paladins needed threat reduction because our threat was inordinately high compared to the amount of DPS being produced. This has nothing to do with threat ceilings and everything to do with ours being extremely low. Ultimately if you overaggro consistantly you are a crap DPSer since by being dead, you are doing less DPS than you would if you're alive.
All I wanted was some parity in the level at which I was actually threat capped. I have that now. I am content.
Incidentally have you ever considered that perhaps this might be an intentional limitation of roles?
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10/16/07, 7:54 PM
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#2520
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Glass Joe
Blood Elf Paladin
Doomhammer
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Originally Posted by Rheyah
Honestly at this point I'd say be happy that we finally have proper specialisation in our trees. By and large I imagine the bulk of Retadins will be happy with their new found and pretty incredible threat reduction. Prot pallies seem happier with their new ridiculous health values and Holy paladins have always been a reasonably happy bunch anyway.
I'm hoping maybe for a handful more changes from this PTR, particularly in terms of itemization, but..
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I have to agree.
The last thing i am hoping for is a fix to our itemization. Hopefully we can drop at least one parameter that can be supplemented in some way.
AP to SD seems to be the most obvious fix as it still keeps us a little different than Warriors, but at the same time and perhaps more importantly it doesn't penalize paladins who are wearing older gear (Gear with spell damage already that is oriented towards RET)
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10/16/07, 7:56 PM
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#2521
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Don Flamenco
Human Paladin
Ravencrest (EU)
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Originally Posted by Rheyah
Ret paladins needed threat reduction because our threat was inordinately high compared to the amount of DPS being produced. This has nothing to do with threat ceilings and everything to do with ours being extremely low. Ultimately if you overaggro consistantly you are a crap DPSer since by being dead, you are doing less DPS than you would if you're alive.
All I wanted was some parity in the level at which I was actually threat capped. I have that now. I am content.
Incidentally have you ever considered that perhaps this might be an intentional limitation of roles?
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I will accept what ever blizzard decides, I only have problems understanding why such limitation would be applied. When the problem could be removed with making the threat reduction aplly only with 2handed weapons.
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10/16/07, 7:57 PM
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#2522
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Glass Joe
Blood Elf Paladin
Doomhammer
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Originally Posted by Fiola
Remind me again why Ret paladins "need threat reduction".
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It allows us to be more competitive dps.
Damage is always capped by threat in a serious encounter. If everyone has 50%+ than it is inevitable the paladin will do terrible. Not because he is not capable of better, but because the game mechanics or PVE rules prevent him from doing so.
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10/16/07, 8:01 PM
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#2523
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Great Tiger
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Originally Posted by Shaker
I wasn't aware the talent was on the PTR yet. And yes, I messed up the multiplier, but I'm still boggled by the reaction here - this thread was crying out for threat reduction - there it is, possibly not optimally located, but it is there, and then a backlash crying out about ret pally 5 man tanking abilities? This is beyond silly. You think there wouldn't be this same reaction if Resto druids got a buff that reduced their tanking ability and they were like "BUT WE CAN'T TANK ANYMORE??"
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One does not need to be on the PTR to understand how threat reduction affects tanking ability.
EDIT: We can simulate the effects of the Fanaticism threat reduction on Live by having a paladin MT without using Salv on his DPS. Most paladins have probably experienced this before by letting blessings fade, and the effect is pretty noticeable when mobs get loose.
If you'll look up at one of my other posts, you'll see the math on how the threat reduction strongly affects the threat gen of a Ret paladin. (iRF does not come close to making up the difference)
Also, note that this thread has different players wanting different things from the same class/spec. The players who wanted threat reduction are one group. The players who are pointing out the impact of the (currently proposed) threat reduction are a different group of players.
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I mean, I hate to put it this way, but it took a long time and a lot of testing and reasoned talk for some of these guys to get Ret DPS looked at seriously, and now people are pissing away all that goodwill with crap like this. I apologize for "shitting up" your thread - I'll stop doing so now.
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I'm doing the same thing that those who wanted Threat Reduction did - discussing the implications of the 2.3 changes, hopefully with less kvetching and more data.
I'm firmly of the belief that if players looked at the facts, recognized the advantages and drawbacks of possible changes, and then communicated their desires clearly to the developers, then future changes are made with our desires in mind. (Weighted by numbers and feasibility)
So that's what this mini-discussion is about. Do Ret paladins wish to gain raid-DPS threat reduction even if comes at the cost of their ability to tank for raid/normal content? So far, I'm seeing a lot of affirmatives.
Last edited by Fiola : 10/16/07 at 8:06 PM.
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10/16/07, 8:04 PM
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#2524
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Glass Joe
Blood Elf Paladin
Doomhammer
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So that's what this mini-discussion is about. Do Ret paladins wish to gain raid-DPS threat reduction even if comes at the cost of their ability to tank for raid/normal content? So far, I'm seeing a lot of affirmatives.
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I am more than willing.
Off tanking as a CC will also still be possible (even with the threat reduction) in 5 man content.
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10/16/07, 8:06 PM
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#2525
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Don Flamenco
Human Paladin
Ravencrest (EU)
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So that's what this mini-discussion is about. Do Ret paladins wish to gain raid-DPS threat reduction even if comes at the cost of their ability to tank for raid/normal content? So far, I'm seeing a lot of affirmatives.
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Affirmative without second thought. Only question I have is "Why it needs to be removed" as I dont see any real reason why Retribution would tank anything but normal mode 5mans and maybe heroics with good gear. They wont be competitive tanks in the meaning of mitigation or hitpoints. Only thing they have is remotely good threat production.
I accept it and I am more than willing to give up a bit tanking threat if Blizzard finds it necesary.
For me it just looks that they "forgot" the tanking part. Thats why I expect them to jsut change the modifier for being when 2-handers are equiped.
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