 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
02/28/07, 3:38 PM
|
#26
|
|
Don Flamenco
|
Boots of Fortelling:
http://www.wowhead.com/?item=28517
I added 18 damage for the 2 gem slots. It comes out to:
20.37 ilvl under budget even with the extra damage tacked on.
|
|
|
|
|
|
02/28/07, 3:56 PM
|
#27
|
|
Bald Bull
Orc Warrior
Burning Blade
|
Since I often feel like Blizzard screwed something up with the ilvl calcs, I plugged every item from Shattered Halls (minus ranged slots, also excluding socketed items) into that calc, adjusting stamina down by a factor of 1.5. Some of these seem pretty accurate, but others are just way off:
Bands of Nethekurse: (123.5 / 112) -> possibly high due to spell penetration
Belt of Flowing Thought: (112.5 / 115)
Blood Guard's Necklace of Ferocity: (96.9 / 115)
Cloak of Malice: (112.4 / 112)
Demonblood Eviscerator: (115.2 / 115)
Firemaul of Destruction: (120.4 / 112) -> substituted resilience rating for agility
Gauntlets of the Righteous: (107 / 115)
Gloves of Oblivion: (116.1 / 115)
Greathelm of the Unbreakable: ( 102 / 112)
Hallowed Handwraps: (116 / 115)
Hortus' Seal of Brilliance: (114.8 / 115)
Jeweled Boots of Sanctification: (112.21 / 112)
Justice Bearer's Pauldrons: (117.52 / 112)
Lightsworn Hammer (108.31 / 115) -> Assumed that the +healing counts for zero
Nimble-foot Treads: (100.91 / 115)
Pantaloons of Flaming Wrath: (89.7 / 115)
Runesong Dagger: (81.3 / 112)
Telaari Hunting Girdle: (115.16 / 115)
World's End Bracers: (115.2 / 115)
Bands of Rarefied magic: (100.2 / 100)
Forestheart Bracers ( 105.9 / 100) -> hybrid itemization taken into account?
I also went through the Bold set (the one of the most interest to me currently), and added appropriate blue gems (+12, +6sta/+4agi, +6sta/+4def) in the various sockets so that I would get the socket bonus. Here's what I got:
Breastplate of the Bold: 112.3
Gauntlets of the Bold: 109.8
Legplates of the Bold: 102.9
Shoulderguards of the Bold: 107.0
Warhelm of the Bold: 103.0 (not sure about meta socket formula; just included +18 stam)
This somewhat confirms my suspicion that this set is garbage. I don't know how they ended up with this stuff.
Also looking at the updated Bracers of the Green Fortress... the new ones look like they have an estimated ilvl of 81.7. Which you may notice falls somewhat short of the listed ilvl of 105. Since they presumably *just* looked at these items, my only conclusion is that either this calculator is somehow fundamentally wrong since TBC, or some Blizzard item designers are just unaware that stamina has been devalued.
Bracers of the Green Fortress (ilvl 105):
10 str
39 sta
17 defense rating
Dreadnaught Bracers (ilvl 88):
14 str
28 sta (would be 42 with the new stamina formula)
7 defense rating (would be similarly updated, although I'm not sure by how much; presumably by about 60% if the combat rating conversions can be compared)
Last edited by Nezralix : 02/28/07 at 6:06 PM.
|
|
|
|
|
|
02/28/07, 7:03 PM
|
#28
|
|
Mike Tyson
|
If I were "The Item Guy" one of the first things I'd do would be to have someone write a simple script to run through the database and identify outliers that are overbudget/underbudget. It's kind of mind-boggling that this apparently isn't done, leading to items that have +42 stam instead of +24 stam, items that omit some stats entirely and are thus dozens of levels underbudget, etc. It's bizarre.
|
|
|
|
|
|
02/28/07, 7:27 PM
|
#29
|
|
Von Kaiser
|
I don't think it's that bizarre if you assume that the launch of TBC was rushed and they half-assed a lot of stuff.
Now, the "corrections" they're making to a lot of items, that's bizarre.
|
|
|
|
|
|
02/28/07, 7:32 PM
|
#30
|
|
Kamelåså med syggelekokle
Drauk
Human Mage
No WoW Account
|
Originally Posted by Praetorian
If I were "The Item Guy" one of the first things I'd do would be to have someone write a simple script to run through the database and identify outliers that are overbudget/underbudget. It's kind of mind-boggling that this apparently isn't done, leading to items that have +42 stam instead of +24 stam, items that omit some stats entirely and are thus dozens of levels underbudget, etc. It's bizarre.
|
Oh better yet, write a custom application for item designing with build-in ilvl checks. It only take a couple days max to write such app.
|
Fun is for casuals
|
|
|
|
02/28/07, 7:38 PM
|
#31
|
|
Are you using Shield Block?
|
It's possible that with TBC they intentionally designed items that vary from the formulas based on item level. Like, they may have made "bad" level 115 items and "good" level 115 items to make you happier when you get one of the good ones that's appropriate for your class. It'd be the same theory behind intentionally creating sucky rares in Magic: the Gathering.
Of course, the current large variety of classes and specs means that the slot machine will come up 0 for your group a lot of the time anyway, so I'm hoping they didn't do that.
Anyway, I'm entirely speculating. I'm not happy about itemization either, and stuff like this gets missed or messed up in game design all the time, but it's possible that it's intentional.
|
|
|
|
|
|
02/28/07, 7:43 PM
|
#32
|
|
Soda Popinski
|
Originally Posted by Drauk
Oh better yet, write a custom application for item designing with build-in ilvl checks. It only take a couple days max to write such app.
|
Seeing as how I wrote a php script to do this in under an hour from a webform...yeah shouldn't be too hard. I've got to figure out one error and then I'll post the link. Also, how *precisely* do sockets work? Do we know? If someone tells me I'll add them into my formula.
|
|
|
|
|
|
02/28/07, 7:45 PM
|
#33
|
|
Bald Bull
|
Originally Posted by Agrimat
It's possible that with TBC they intentionally designed items that vary from the formulas based on item level. Like, they may have made "bad" level 115 items and "good" level 115 items to make you happier when you get one of the good ones that's appropriate for your class. It'd be the same theory behind intentionally creating sucky rares in Magic: the Gathering.
Of course, the current large variety of classes and specs means that the slot machine will come up 0 for your group a lot of the time anyway, so I'm hoping they didn't do that.
Anyway, I'm entirely speculating. I'm not happy about itemization either, and stuff like this gets missed or messed up in game design all the time, but it's possible that it's intentional.
|
What would be the point of an itemization regulation formula if you didn't stick to it? I think they either just screwed up, or abandoned iLvl completely (seems unlikely).
Then again the calculator we're using could be wrong, has anyone actually checked Subversion is implemented correctly (well, as correctly as we estimate the formula).
My own foray into the matter was to note that while the hunter boots off Chess are apparently 10 levels over budget in their current [aweseome, actually an upgrade from Tier 3], the new version on test is about 25 levels below budget.
|
|
|
|
|
|
02/28/07, 7:53 PM
|
#34
|
|
BOX O' NUGS
Troll Death Knight
Mal'Ganis
|
Originally Posted by Nezralix
Also looking at the updated Bracers of the Green Fortress... the new ones look like they have an estimated ilvl of 81.7. Which you may notice falls somewhat short of the listed ilvl of 105. Since they presumably *just* looked at these items, my only conclusion is that either this calculator is somehow fundamentally wrong since TBC, or some Blizzard item designers are just unaware that stamina has been devalued.
|
You're doing it wrong, basically. If you got an ilvl of 81 after plugging the new BotGF into that calculator, you a) didn't add the armor stat, and b) didn't devalue the Stamina stat correctly. When I put the correct stats in, I'm actually getting the bracers at 8 ilvls over expected, which is obviously wrong as well. In addition to the Stam changes, that calculator doesn't take whatever the new armor budgeting is into account either, unless I'm totally off-base as well.
Last edited by Bryne : 02/28/07 at 7:55 PM.
Reason: I could be wrong!
|
|
|
|
|
|
02/28/07, 8:09 PM
|
#35
|
|
Don Flamenco
Draenei Shaman
Tichondrius
|
Originally Posted by Kazanir
Seeing as how I wrote a php script to do this in under an hour from a webform...yeah shouldn't be too hard. I've got to figure out one error and then I'll post the link. Also, how *precisely* do sockets work? Do we know? If someone tells me I'll add them into my formula.
|
Thanks in advance for doing this, make sure it's ultra-low bandwidth now.
Itemization is getting worse somehow, not better. Oi vay. Check out:
http://wow.allakhazam.com/db/item.html?witem=30054 lvl 115 epic vs.
http://wow.allakhazam.com/db/item.html?witem=28186 lvl 115 blue...
|
|
|
|
|
|
02/28/07, 8:16 PM
|
#36
|
|
King Hippo
Blood Elf Death Knight
Mazrigos (EU)
|
Originally Posted by Praetorian
If I were "The Item Guy" one of the first things I'd do would be to have someone write a simple script to run through the database and identify outliers that are overbudget/underbudget. It's kind of mind-boggling that this apparently isn't done, leading to items that have +42 stam instead of +24 stam, items that omit some stats entirely and are thus dozens of levels underbudget, etc. It's bizarre.
|
What's even worse, many of these items were already reported in the beta (I know I reported the Junior Tech bracer) yet this wasn't fixed at release
|
It's possible that with TBC they intentionally designed items that vary from the formulas based on item level. Like, they may have made "bad" level 115 items and "good" level 115 items to make you happier when you get one of the good ones that's appropriate for your class. It'd be the same theory behind intentionally creating sucky rares in Magic: the Gathering.
|
If they wanted to add bad items, they could just create items where not all stats would be useful. like stamina + mp5 plate armor.. oh wait they're already doing that =(
|
|
|
|
|
|
02/28/07, 8:25 PM
|
#37
|
|
Don Flamenco
|
I asked in another thread (re: Itemization Holes in TBC), if someone knew of an -addon- that could do this in the tooltips for items. I actually think that would very nice. (I know -zero- about LUA and add-on development though, so I'm at the mercy of others)
|
|
|
|
|
|
02/28/07, 8:33 PM
|
#38
|
|
Glass Joe
Human Rogue
Twilight's Hammer (EU)
|
Originally Posted by Tharas
I asked in another thread (re: Itemization Holes in TBC), if someone knew of an -addon- that could do this in the tooltips for items. I actually think that would very nice. (I know -zero- about LUA and add-on development though, so I'm at the mercy of others)
|
Rating Buster has a Simple Itemlvl: at the bottom of tooltips.
http://wow-en.curse-gaming.com/files...rating-buster/
|
|
|
|
|
|
02/28/07, 8:38 PM
|
#39
|
|
BOX O' NUGS
Troll Death Knight
Mal'Ganis
|
Originally Posted by Nilez
|
I think hat's just the expected (listed) ilvl obtained from the server, not one actually calculated from the item's stats.
|
|
|
|
|
|
02/28/07, 8:43 PM
|
#40
|
|
Don Flamenco
|
Originally Posted by sulliwan
|
that was made by Antiarc, who does read and post here on occasion.
|
|
|
|
|
|
02/28/07, 8:49 PM
|
#41
|
|
Bald Bull
Orc Warrior
Burning Blade
|
Originally Posted by bryne
You're doing it wrong, basically. If you got an ilvl of 81 after plugging the new BotGF into that calculator, you a) didn't add the armor stat, and b) didn't devalue the Stamina stat correctly. When I put the correct stats in, I'm actually getting the bracers at 8 ilvls over expected, which is obviously wrong as well. In addition to the Stam changes, that calculator doesn't take whatever the new armor budgeting is into account either, unless I'm totally off-base as well.
|
Nope, pretty sure I did it right. It has the default armor value, so no need to take that into account. I divided 39 by 1.5 to get the expected stat cost prior to the stamina devaluation, then I added 7 defense and 10 strength.
I used this calculator: http://subcreation.net/itemlevel/
My results match the ones from this calculator, which does take the stamina formula into account: http://wow.tachyonsix.com/itemMaker/?
|
|
|
|
|
|
02/28/07, 8:58 PM
|
#42
|
|
BOX O' NUGS
Troll Death Knight
Mal'Ganis
|
Yeah, you're right, I wasn't aware Antiarc's calculator took the new stamina values into account even though it has nothing to do with ratings. It's also way off on the new default armor values.
|
|
|
|
|
|
02/28/07, 8:59 PM
|
#43
|
|
Don Flamenco
|
Originally Posted by bryne
I think hat's just the expected (listed) ilvl obtained from the server, not one actually calculated from the item's stats.
|
It is. (I have an incredible sense of deja vu, since this was exactly what happened in the other thread...)
|
|
|
|
|
|
02/28/07, 9:02 PM
|
#44
|
|
Bald Bull
Orc Warrior
Burning Blade
|
Originally Posted by Tharas
It is. (I have an incredible sense of deja vu, since this was exactly what happened in the other thread...)
|
Which thread?
|
|
|
|
|
|
02/28/07, 9:04 PM
|
#45
|
|
King Hippo
Blood Elf Death Knight
Mazrigos (EU)
|
So how much are sockets worth on the item value now?
|
|
|
|
|
|
02/28/07, 10:29 PM
|
#46
|
|
Soda Popinski
|
Originally Posted by Keline
So how much are sockets worth on the item value now?
|
I believe that each socket is as if one added a new "sixth stat" to the item, such that they add 8^1.5 to the sum of stat weights inside the ( + + + ) ^ 2/3. However I have never definitively read that, so I'm not sure and I'm looking for confirmation before I link my calculator.
|
|
|
|
|
|
02/28/07, 10:39 PM
|
#47
|
|
Von Kaiser
Human Priest
Burning Blade
|
Originally Posted by Tharas
I asked in another thread (re: Itemization Holes in TBC), if someone knew of an -addon- that could do this in the tooltips for items. I actually think that would very nice. (I know -zero- about LUA and add-on development though, so I'm at the mercy of others)
|
If you wanted to do something like this the fastest way would probably to use Nurfed's DKP addon as a base. They already wrote all the code to get the stats from the tooltip and put something back on it, you would just have to modify it to do iLvl calculations instead of what they use now.
|
|
|
|
|
|
03/01/07, 1:40 AM
|
#48
|
|
Soda Popinski
|
Ok. Here's what I did:
I lifted a bunch of HTML code from Subcreation and redesigned their form to make more sense and be generally better arranged. I added slots for extra armor, sockets, meta socket yes/no, and resilience. The form submits to a PHP script I wrote that takes the entire batch and processes the item level calculation based on stats, item slot, and item quality, spitting out a number in a small popup with you hit the Calculate button. It's not fancy, but it appears function and accurate. It's very plain because I hope that EJ doesn't destroy my bandwidth when I link it. <_<
It includes:
1) The new value for Stamina
2) Combat ratings instead of old %'s
3) Addition of sockets and meta sockets
I have assumed for sockets that each socket is worth 8 points of an invisible stat with the standard weight of 1. Thus each socket will add 8^1.5 to the interior of the ItemValue calculation, before the cube root square is performed on the whole thing. A meta socket I have taken to be twice the value of a normal socket, since the raw stats are generally 1.5x a normal blue gem, plus the special ability.
It appears that Blizzard has valued sockets higher in epic items somewhat, but that this will be changing. Due to this, epic items with sockets tend to come out 2-3 item levels lower than they would if I had the right values for sockets. Once the patch is done we should be able to analyze more accurately just how much a socket is worth across the board.
The calculator cannot yet do sacrificed DPS. Sorry, working on it when I get a chance.
The link is http://www.ragnarokproject.org/vk/itemlevel.html. Please just drop feedback on this thread or in a PM to me on these boards.
Last edited by Kazanir : 03/02/07 at 7:45 PM.
Reason: spelling resigned != redesigned
|
|
|
|
|
|
03/01/07, 2:00 AM
|
#50
|
|
Soda Popinski
|
Originally Posted by Nezralix
|
How does one handle plugging Defense rating into Tachyonsix? Is it updated for the rating system?
|
|
|
|
|
|
|