Originally Posted by Sayeh
I thought it used to be that hit was more valuable? maybe it's just because I'm an affliction lock and crits aren't my top priority =p but a spell or attack has to hit before it can crit right? so isn't it better to have more hit, until you're at the max of 99% hit or whatever it is?
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Its a 1-roll system, so if you had 20% crit, +2% to hit, assuming a base miss chance of 4% and you made a billion and one attacks on your opponent you should find 20% of them are crits, 2% of them are misses and the remaining 78% are regular hits.
One thing I'm curious about is, is there still a 4% chance of a miss on a target of the same level, or has that changed, too?